there's so much complex math going on i'm sure, but i just feel the script exponentially increases the need for the script; the AI hires Silver Shields (since it likes to spam elites) with the new money it has received, now the AI has a new awesome unit from hell, but also another 1,000 upkeep. this brings them closer to the give_money point again, which then gives them more money to hire more Silver Shields.

Now when it may have taken two turns to get the X amount in the red to hire more soldiers, the higher upkeep causes them to enter the red every turn, and now receive the money every single turn, causing essentially an endless amount of Silver Shields which i think any player who has played AS can attest to as a normal sight.

This is why destroying their MIC's is the ONLY way to stop elite spam for any army, which i think is kind of sucky. Breaks the well crafted immersion when elites are the cannon fodder (Pedites Extraodinarii...)