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Thread: how do i reset the date?

  1. #1
    karoshi Senior Member solypsist's Avatar
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    i know there's already a thread on this..can't find it. please answer and then close.
    thanks!

  2. #2
    Senior Member Senior Member Lord Krazy's Avatar
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    campmap\startpos\.txt files

    download some campaignes from org
    (don't you dare ask me where
    that is he he)

    it will make it easier for you
    I hope .

    LK

  3. #3
    warning- plot loss in progress Senior Member barocca's Avatar
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    either use the datefix tool to play past the game normal end date http://www.totalwar.org/MTWFiles/Tools.shtml

    or if you want to begin the game early,
    you edit the start date in the campaign
    file's here
    ..\Games\Medieval\campmap\startpos

    //========================================
    //Start Date
    //The year in which this
    //campaign will begin
    //========================================

    SetStartDate:: 80
    SetPeriod:: EARLY
    SetEarlyPeriodStartDate:: 80
    SetHighPeriodStartDate:: 600
    SetLatePeriodStartDate:: 1000

    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  4. #4
    karoshi Senior Member solypsist's Avatar
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    hmmm..can't get the savegame date changer to work (thx for the link). basically i'm looking to extend a game i'm playing right now. got anything else?

  5. #5
    warning- plot loss in progress Senior Member barocca's Avatar
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    Soly,
    i find it odd the patch file did not work


    Black Hat Enaged

    1 - Do You have a Hex Editor??
    you'll need one....

    MAKE SURE YOU KNOW WHAT ERA GAME WAS STARTED IN
    MAKE SURE GAME IS STANDARD DATE MOD, no mods with changed starting dates!!

    FOR GAMES STARTED IN EARLY ERA

    save before 1453 copy the file out to another folder
    open save file in hex editor
    view in HEX
    goto offset 26 change the 2 digits/letters you find there to BD
    goto offset 27 change the 2 digits/letters you find there to 05
    Save Changes,
    rename file,
    copy back in - date is now 1454


    FOR GAMES STARTED IN HIGH ERA
    same as above EXCEPT
    change data at offset 26 TO E5
    change data at offset 27 TO 03

    FOR GAMES STARTED IN LATE ERA
    same as above EXCEPT
    change data at offset 26 TO 15
    change data at offset 27 TO 02

    Black Hat Disengaged

    kinda arcane, but NOT HARD TO DO

    credits to Julien for finding the offsets
    The winds that blows -
    ask them, which leaf on the tree
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  6. #6
    karoshi Senior Member solypsist's Avatar
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    i dunno, is the savegame editor designed to work in windows xp? I'm using Windows 98. the editor only opens txt files, my saved games are under a different file type.
    i will try the hex editor, but i wish the little program i downloaded worked.

  7. #7
    warning- plot loss in progress Senior Member barocca's Avatar
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    savegame editor?
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  8. #8
    karoshi Senior Member solypsist's Avatar
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    the one by Julien, the year limit fix


  9. #9
    warning- plot loss in progress Senior Member barocca's Avatar
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    first you have to rename the savegame file to
    EARLY.cpg
    (for an early era fix)

    then run program,

    when it asks you to load script you select
    Early_Era_Patch.txt

    Click Run

    then it will generate an error regarding the program location if it is not default install,
    Click OK

    then you can browse to folder where you have the savegame file you renamed to Early.cpg and want to edit

    and that should be it.


    ====
    edit
    ====
    duplicated lines in explanation - had to answer a phonecall in the middle of typing..doh!

    [This message has been edited by barocca (edited 10-11-2002).]
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  10. #10
    karoshi Senior Member solypsist's Avatar
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    yeah i should try reading the instructions instead of just unzipping it and clicking on the EXE icon. :O
    hehe

    works now
    thanks

  11. #11
    This comment is witty! Senior Member LittleGrizzly's Avatar
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    i would also like to extend my game but just reading that made me go dizzy and a hex editor ???

    btw this is for a current game
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  12. #12
    Member Member oZoNeLaYeR's Avatar
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    can we apply this patch when we're using ECS's no agents mod?

  13. #13
    warning- plot loss in progress Senior Member barocca's Avatar
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    LittleGrizzly,
    ignore the hex,
    just download the Julien_date fix file, and read the read me..

    oZoNeLaYeR,
    it will edit the savegame file, ECS mod simply disables agents,
    so yes, they are compatible.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  14. #14
    Senior Member Senior Member Kraellin's Avatar
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    bar,

    wasnt there a post by one of the devs about how to add a line or two to make the game extend past the normal game end date? i'm fairly sure i saw something about this in passing, but it might have only applied to games not yet started and not games already running.

    K.

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