i know there's already a thread on this..can't find it. please answer and then close.
thanks!
i know there's already a thread on this..can't find it. please answer and then close.
thanks!
campmap\startpos\.txt files
download some campaignes from org
(don't you dare ask me where
that is he he)
it will make it easier for you
I hope .
LK
either use the datefix tool to play past the game normal end date http://www.totalwar.org/MTWFiles/Tools.shtml
or if you want to begin the game early,
you edit the start date in the campaign
file's here
..\Games\Medieval\campmap\startpos
//========================================
//Start Date
//The year in which this
//campaign will begin
//========================================
SetStartDate:: 80
SetPeriod:: EARLY
SetEarlyPeriodStartDate:: 80
SetHighPeriodStartDate:: 600
SetLatePeriodStartDate:: 1000
The winds that blows -
ask them, which leaf on the tree
will be next to go.
hmmm..can't get the savegame date changer to work (thx for the link). basically i'm looking to extend a game i'm playing right now. got anything else?
Soly,
i find it odd the patch file did not work
Black Hat Enaged
1 - Do You have a Hex Editor??
you'll need one....
MAKE SURE YOU KNOW WHAT ERA GAME WAS STARTED IN
MAKE SURE GAME IS STANDARD DATE MOD, no mods with changed starting dates!!
FOR GAMES STARTED IN EARLY ERA
save before 1453 copy the file out to another folder
open save file in hex editor
view in HEX
goto offset 26 change the 2 digits/letters you find there to BD
goto offset 27 change the 2 digits/letters you find there to 05
Save Changes,
rename file,
copy back in - date is now 1454
FOR GAMES STARTED IN HIGH ERA
same as above EXCEPT
change data at offset 26 TO E5
change data at offset 27 TO 03
FOR GAMES STARTED IN LATE ERA
same as above EXCEPT
change data at offset 26 TO 15
change data at offset 27 TO 02
Black Hat Disengaged
kinda arcane, but NOT HARD TO DO
credits to Julien for finding the offsets
The winds that blows -
ask them, which leaf on the tree
will be next to go.
i dunno, is the savegame editor designed to work in windows xp? I'm using Windows 98. the editor only opens txt files, my saved games are under a different file type.
i will try the hex editor, but i wish the little program i downloaded worked.
savegame editor?
The winds that blows -
ask them, which leaf on the tree
will be next to go.
the one by Julien, the year limit fix
first you have to rename the savegame file to
EARLY.cpg
(for an early era fix)
then run program,
when it asks you to load script you select
Early_Era_Patch.txt
Click Run
then it will generate an error regarding the program location if it is not default install,
Click OK
then you can browse to folder where you have the savegame file you renamed to Early.cpg and want to edit
and that should be it.
====
edit
====
duplicated lines in explanation - had to answer a phonecall in the middle of typing..doh!
[This message has been edited by barocca (edited 10-11-2002).]
The winds that blows -
ask them, which leaf on the tree
will be next to go.
yeah i should try reading the instructions instead of just unzipping it and clicking on the EXE icon. :O
hehe
works now
thanks
i would also like to extend my game but just reading that made me go dizzy and a hex editor ???
btw this is for a current game
In remembrance of our great Admin Tosa Inu, A tireless worker with the patience of a saint. As long as I live I will not forget you. Thank you for everything!
can we apply this patch when we're using ECS's no agents mod?
LittleGrizzly,
ignore the hex,
just download the Julien_date fix file, and read the read me..
oZoNeLaYeR,
it will edit the savegame file, ECS mod simply disables agents,
so yes, they are compatible.
The winds that blows -
ask them, which leaf on the tree
will be next to go.
bar,
wasnt there a post by one of the devs about how to add a line or two to make the game extend past the normal game end date? i'm fairly sure i saw something about this in passing, but it might have only applied to games not yet started and not games already running.
K.
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