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Thread: Interactive Battle: Battle of Gettysburg

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  1. #15
    Shadow Senior Member Kagemusha's Avatar
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    Mar 2005
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    Helsinki,Finland
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    Default Re: Interactive Battle: Battle of Gettysburg

    Im glad you like the idea of constraining information movement. About the deadline. I think we should first have quite lax deadline and once you realise how little will happen in a hour.We can then start playing with more rapid speed.How i see it.The most time consuming thing will be for me to draw those situation maps.
    Last edited by Kagemusha; 04-09-2010 at 20:46.
    Ja Mata Tosainu Sama.

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