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  1. #1
    CAIVS CAESAR Member Mulceber's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Arthur, king of the Britons View Post
    If you want to play custom battles you should use the EB multiplayer shortcut and select custom battles through there, it should have all the faction specific units available.

    Since I've never played as KH I can't answer your second question.

    edit: I was too late...
    I just tried to do that, but it didn't work - I think I might not be doing the right thing. Could you give me a step-by-step set of instructions on how select custom battles through the multiplayer shortcut, starting at the main menu? Thanks, -M
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    Member Member WinsingtonIII's Avatar
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    Default Re: Entertain a couple more newbie questions

    In terms of the second question, keep in mind that government types do more than simply determine recruitment options; they also provide different bonuses for the city. I don't know the bonuses for the KH Type I and Type II governments off the top of my head, but if you look in game and see that the Type II gov't seems to provide better bonuses than the Type I, and you don't need the highest level factional MIC, then go ahead and build Type II's instead of Type I's everywhere except Sparta. But if the Type I provides significantly better bonuses, then consider building them. Keep in mind, however, that the morale bonuses (+1 morale to troops trained here, etc.) do not actually work unfortunately, but the experience bonuses do.

    Plus, from a historical perspective, isn't it a bit strange to be building a Spartan Agoge in places other than Sparta in the first place? Or did they ever bring their style of ruling to another city?

    Edit: I should have read the thread more carefully, Macilrille already suggested looking at the bonuses.
    Last edited by WinsingtonIII; 04-12-2010 at 02:41.
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  3. #3

    Default Re: Entertain a couple more newbie questions

    As I understand it, KH was designed so that 'type II' government was basically just as useful as 'type I'. To answer your question, no, I don't think there are any factional units that require the final MIC upgrade other than the Spartiatai and those really big siege guns (which are so expensive, I never even bother with them). I think they did it that way so that players would not be forced to construct Spartan-style governments in places where it made no sense. On the other hand, you can probably interpret the Agoge style government to mean a generic, military oligarchy. In this case, it would make sense to construct it in places with strong martial traditions, and weak histories of democratic rule (like Makedon, or Krete).

  4. #4
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Teucer View Post
    As I understand it, KH was designed so that 'type II' government was basically just as useful as 'type I'.
    Specifically: for the KH type I and II do not represent "homeland" and "expansion", but "homeland - agoge" and "homeland - other". Type II does not represent "homeland - democracy" as many people assume: popular tyrannies and the like are also type II.

    Quote Originally Posted by Teucer View Post
    On the other hand, you can probably interpret the Agoge style government to mean a generic, military oligarchy. In this case, it would make sense to construct it in places with strong martial traditions, and weak histories of democratic rule (like Makedon, or Krete).
    Military oligarchies are not the same as the Agoge. The Agoge represents a dramatic militarization of society. The KH type I government can be instituted in those provinces that already had some elements of the agoge in place (communal barracks in Crete, a helot-like underclass in Thessaly and Byzantion). I am less sure why Athens, Taras and Thermon were made homeland provinces, though.
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    Member Member WinsingtonIII's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Ludens View Post
    Military oligarchies are not the same as the Agoge. The Agoge represents a dramatic militarization of society. The KH type I government can be instituted in those provinces that already had some elements of the agoge in place (communal barracks in Crete, a helot-like underclass in Thessaly and Byzantion). I am less sure why Athens, Taras and Thermon were made homeland provinces, though.

    I agree. Frankly, considering the status of the KH Type I and II governments as both being different forms of homeland governments, I'm unsure why they didn't just limit the Type I to the very few provinces that actually exhibited some aspects of the Agoge. As you said, having a Spartan Agoge in Athens or Thermon simply doesn't make much sense.
    Last edited by WinsingtonIII; 04-12-2010 at 18:22.
    from Megas Methuselah, for some information on Greek colonies in Iberia.



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    urk! Member bobbin's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Ludens View Post
    I am less sure why Athens, Taras and Thermon were made homeland provinces, though.
    I'm not sure about Athens and Thermon but Taras was a spartan colony so thats probably the reasoning behind its inclusion.


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    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Mulceber View Post
    I just tried to do that, but it didn't work - I think I might not be doing the right thing. Could you give me a step-by-step set of instructions on how select custom battles through the multiplayer shortcut, starting at the main menu? Thanks, -M
    From the FAQ:
    Q: In custom battles or multiplayer the unit selection is missing units.
    A: All of the regionals cause a problem for the custom battle / multiplayer list. There is a special EDU for custom battles / multiplayer in the "...Rome- Total War\EB\mp custom game edu" folder. Rename your campaign EDU then place the EDU from that folder into the "...Rome - Total War\EB\Data" folder. When you want to play a campaign again, switch back to your original EDU. EB v1.1 now comes with the trivial script, which will automatically switch the files for you. To play custom battles or multiplayer battles with all of your factional units, run the "Play Multiplayer" option of the trivial script.
    You can find the shortcut inside your RTW folder. If not, you have to install once more but this time with the Trivial Script.

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    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Mulceber View Post
    I just tried to do that, but it didn't work - I think I might not be doing the right thing. Could you give me a step-by-step set of instructions on how select custom battles through the multiplayer shortcut, starting at the main menu? Thanks, -M
    Erm.. I'm not at by EB comp at the moment so this may be incorrect..

    1. First launch EB through the Multiplayer shortcut.

    2. When you get to the EB menu you should see a "singelplayer" option, click on that.

    3 Then a custom battles option should be available to you and select it.

    4. All units should be available to you now.

    note: if this doesn't work then I may be able to check this later when I get to my EB computer.


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    CAIVS CAESAR Member Mulceber's Avatar
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    Default Re: Entertain a couple more newbie questions

    Hey Arthur
    Thanks for the advice, it worked...although now I'm stuck with it telling me I can't have Romani-vs-Romani battles (as you can probably tell, I'm planning ahead for role-playing the civil war). Anybody got any solutions, or am I just going to live with the fact that the EB multiplayer doesn't believe in civil strife? -M
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    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Entertain a couple more newbie questions

    Get another Laptop, hook up LAN and Fire up a Romaioi Vs Romaioi Vs Random AI with only 1 unit of Pantodapoi? (hypothesis)




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    Member Megas Methuselah's Avatar
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    Default Re: Entertain a couple more newbie questions

    Quote Originally Posted by Mulceber View Post
    Hey Arthur
    Thanks for the advice, it worked...although now I'm stuck with it telling me I can't have Romani-vs-Romani battles (as you can probably tell, I'm planning ahead for role-playing the civil war). Anybody got any solutions, or am I just going to live with the fact that the EB multiplayer doesn't believe in civil strife? -M
    You have to edit the multiplayer EDU and other minor files to make Romani units recruitable for another faction (luckily, you won't need to touch the EDB if you're doing this for custom battles only.

  12. #12
    CAIVS CAESAR Member Mulceber's Avatar
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    Default Re: Entertain a couple more newbie questions

    Cool - any chance anyone could tell me how to do that? BTW, I'm sorry if I'm being a pain in the a** with all these questions, I'm just really a newbie when it comes to programming.

    @ Satalexton - wouldn't work, unfortunately, as iirc, the program just absolutely refuses to let Roman units be on opposite teams - so even if you brought in the pantodapoi, the Romans would just all attack them and it would be game over.
    Last edited by Mulceber; 04-13-2010 at 13:51.
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