No, I'm not talking about the AI constantly declaring war against me, I'm used to that. My question is, is there a reason why I would get the same declaration of war message for the same 2 AI factions every single turn?
Right now in my Sweboz campaign it's about 242 BC, and a few years back, around 248 BC, the Romani and Kart-Hadast finally went to war. I was relieved frankly, because the Romans had been trying their luck in the Alps and were inching closer to my lands. Since I don't feel like heading South yet, I really didn't want them to force me to retaliate. Considering this, I was pretty happy to get the message saying that the Romans and Carthagians were at war. But the next turn I received the same message. And the next. And the next. And you get the picture.... It's happened every turn since then. The strange thing is I never get a message about a ceasefire though.
So, let's say the Romans call a ceasefire every turn during their turn, and then the Carthies declare war every turn during their turn. This would explain the messages I guess, but wouldn't I get a ceasefire message too? Just to be clear, I have started the script properly and this is EB 1.2. I don't really think it's a bug, so that's why I didn't post in the bug report thread, but it is definitely a bit confusing.
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