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Thread: MTW TIPS and Observations

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  1. #1

    Default Re: MTW TIPS and Observations

    Quote Originally Posted by demfl View Post
    Secret Pride is never exposed since the AI doesn't send spies on your generals. In all my games since MTW first came out, I never had Secret Pride exposed.
    I've actually seen it exposed on numerous occasions... You're right that AI spies don't expose vices in MTW, but they do still get exposed randomly. Thus Secret Perv' get's exposed to Perv' and Secret Adultery is exposed to Adultery - it's just a matter of time. What version are you running?

    Quote Originally Posted by demfl View Post
    With Ctrl + S I have only experienced a corrupted file once. Its rare from my experience and seem less risky than waiting 10 turns to save, alot can happen in those turns. I even Ctrl + S before each battle because with MTW, CTD's are truly random.
    The quicksave (CTRL+S) does cause save game corruption - usually at the worse possible moment. I remember playing a large campaign once relying on the quicksave and it let me down badly. I think my previous real save was about 100 turns prior... so it was game over. The worst quicksave is the pre-battle save. I've seen a lot of random corruption from that in the past.

    A good policy is to quicksave first and then head to the main menu and make a real save. If the game does CTD when you try to go to the menu then the quicksave will be the short term backup.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

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  2. #2

    Default Re: MTW TIPS and Observations

    I build up my best general with secret pride and not one has ever been exposed. I have never seen secret pride exposed unless I dropped one of my spies on another factions general. I'm playing Viking Invasion 2.01 patch. My battle quick saves don't become corrupted so i believe its trial and error depending on the system I guess; but I do quick saves after every turn.

  3. #3

    Default Re: MTW TIPS and Observations

    Welcome to the org and the main hall demfl, ejoy your stay. Some useful tips you have there.

    Secret pride gets exposed routinely in my games - which difficulty level you are playing by the way? The quicksave also frequently gets corrupted. Its best to save every 30 turns or so formaly, while using the quicksave for the in between, although 2.01 is remarkably stable in the system i useto play MTW.

    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
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  4. #4
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: MTW TIPS and Observations

    I have a tip for something I used to do in game. I used to place an assasin in a busy port provice. Everytime an enemy agent or assasin would enter that busy port province (became more frequent as he valored-up) he would catch the agent and gain experience. Got one guy up to 5 stars once, rather quickly if memory serves, just sitting him there. Sorry if this has already been touched upon.
    Silence is beautiful

  5. #5

    Default Re: MTW TIPS and Observations

    This is actually a great tactic Nerd, and it can be used for spies too. It pays off not to build the border forts in selected busy port provinces and use them to train your agents in this way.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  6. #6
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: MTW TIPS and Observations

    Definately. It's useful in STW too!
    Silence is beautiful

  7. #7

    Default Re: MTW TIPS and Observations

    Here is a few tips:

    Unless you are really short on money don't disband Royal Units. Save them to replenish your generals units when you can't no longer re-train them.

    Religious agents seem less likely to be killed then Emissaries so put one in each province to have eyes everywhere.

    Remember to scout rebel forces after civil wars for good generals at a cheap price.

    Even if you kill the Golden Hoard Khan and they go rebel they may still attack you.
    What, you never seen a Polock in Viking Armor on a Camel?

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