No, 300: Total War, including Persian rhinos and minotaurs.
No, 300: Total War, including Persian rhinos and minotaurs.
"When the candles are out all women are fair."
-Plutarch, Coniugia Praecepta 46
Thanks alot for your explanation Tellos Athenaios.
from plutoboyz
It will be STW2
The "up to 56,000 units in a single battle" looks promising. If it were open to modders, it might be a great hit.
Last edited by Andy1984; 06-03-2010 at 00:19.
from plutoboyz
"One particularly novel development is the introduction of hero units. These are warriors who have perfected a fighting art and can carve their way through enemy armies without much trouble at all. Based on mythologized historical figures like the warrior monk Benkei, hero units are a nearly unstoppable force on the battlefield, capable of holding bridge crossings against entire armies, or smashing through a battle line to engage the enemy general. You can counter heroes with the right tactics, such as filling them full of arrows, or by having your own hero units engage them in duels. The development team may even consider letting players use political manipulation to sway heroes away from each other. "
And here we all thought Arcani and flaming pigs were bad...
Balloons from Andronikos, Frontline1944, HunGeneral, m0r1d1n, Alsatia and skullheadhq
My EB Faction Wallpapers:
https://forums.totalwar.org/vb/showthread.php?t=120204
I don't really care about historical accuracy in the vanilla-version. CA wouldn't be able to keep up with the dozens of historians and modders that constitute the modding-community. Therefore, it might actually be a good idea to focus on hardcoded aspects and moddibility rather than on number of units or even historically accurate units. So far, nothing from that frontier however. Closer to the release date, we might know more.
from plutoboyz
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