Quote Originally Posted by Niklas View Post
A low-key, down-to-earth, gritty battle between blood mages and templars, neither of which cares the least about collateral damage, would be pure awesome. Or perhaps a setting with werewolves vs the mages the cursed them? Or a factioned game featuring various dwarven noble houses, vying for the throne? Or a landsmeet, with the players being various Banns, and the mafia being Orlesian spies trying to overthrow the nation? Geez, you could make a whole series of DA:O games here, so don't use up all the cool ideas for a single game!
There's alot of good ideas in there that actually correlate with some of my own.

The thing is that they would be better suited towards games of a smaller scale, because otherwise it's going to come down to alot of people ending up with generic roles to fill the spaces; I've noticed from some previous games comments such as "I've never felt so useless or powerless" and "I never felt like I was part of the game", thus my idea of giving everyone a role that made them feel part of something.

Not sure some of the mechanics would lend well to games such as those either. Much to think about...