Actually you're wrong about the formations being hardcoded... Rome Total Realism actually doesn't even have the default formations with exception of the single line formation... they have real, set formations such as triple apex, macedonian phalanx, etc... The reason I bring these things up is because I feel that if EB had the same type of Battle map style as RTR it would be nearly perfect. Also, RTR is much less laggy, which I think should also be improved in EB.