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Thread: "Hegemony - Philip of Macedon" Game

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  1. #1
    pardon my klatchian Member al Roumi's Avatar
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    Default Hegemony: Phillip Of Macedon

    New (?) Indie RTS game based on Phillip of macedon's conquest of Greece. Looks a bit like RTW but zoomed in a couple of degrees closer to the ground. Includes supply considerations and what looks like a real time map -so maybe a bit like RTW without the dual game mode (battle/campaign) we know from TW games...

    Encouraging review on RPS, developer's website.

    Might give the demo a whirl this weekend...

  2. #2
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    I was gonna post the thread also here, but it appears I was beaten to it. I'm about to go back home (I'm sick), gonna give the demo another try and I'll try to write a short review after that (But not before playing some Quake Live, which I'm itching to as I haven't played it in a month.)
    BLARGH!

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    I haven't tried the demo yet(downloading it at the moment) but so far what I've seen have been quite amazing! One thing I really really like is their zoom option. I know that many wanted to zoom to the battlefield from the campaign map in TW series but it was not possible. This kind of gives us that and much more. Battles look like tabletop style ones but I need to check the demo before I can say something about that.

    Nice find alh_p and Jolt!
    Last edited by Ibn-Khaldun; 05-14-2010 at 18:22.

  4. #4
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    Cool, I'll be interested to see how you both find it.

  5. #5
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    I'd like to know how it is! Though I've always been fond of the risk style conquring of the map that has been common to all the TW titles.
    Silence is beautiful

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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    I've had my eye on this one for a while now. I don't like that it's RTS, that you're apparently limited to just playing as Macedonia, and that there is no diplomacy....yet I'm intrigued just the same. Haven't had time to check out the demo yet, so I'll be very curious to hear what the rest of you guys' & gals' reactions are.
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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    I bought it on an impulse (not the platform lol) yesterday after completing the demo. I encourage you to try the demo, but some of my off-the-cuff observations are...

    The good:

    You can pause the game whenever you like, and issue orders while paused. This can be really important when you've gotten the "enemy sighted" alert but you're not sure where. Just pause the game and hit "v" to scroll through sighted enemies.

    The sense of scope with the zooming feature is really cool. The demo according to the devs is only 1% of the map, and it certainly feels that way. It's also cool to discover more parts of the map and go "oh hey I've hit a new neighbor on this border."

    I like that every unit is named after whatever town it was recruited at. So you have your "1st Aegae Phalagite Brigade" (or whatever) or your "2nd Pella Company of Peltasts".

    The game has a (very critical) logistics thing. Your cities need food to defend themselves, and your units need food or their morale drops and they'll run in a fight. This makes the (gently paced) seasons very important; good luck getting a ton of food from your enemy's farm in the dead of winter! On the plus side, stumble upon a roving flock of sheep and you'll eat for a long time.

    Even though the game only lets you play as Macedon, there is a ton of stuff for you to do. There are core objectives that you need to accomplish to win the campaign, but there are also "side missions" with multiple submissions. The rewards are usually cool, too, like giving you some of Alexander's historical companions so you can make them into powerful unit commanders. One side mission got me an Illyrian city that I had captured and made it a Macedonian city so that it stopped being angry about being occupied and it also contributes to the manpower pool for Macedonian instead of barbarian troops.

    What I don't like:

    Whack a mole. Your surrounding enemies will routinely send units to harass you. This is annoying because there isn't any AI for your units. So your units will sit there getting arrow'd if you don't tell them to attack or run away. And if you don't stop the raiders, they'll burn or capture your farms. Very frustrating, and the only solution seems to be capture the city their raiding from. But then they'll raid from another city next to the one you capped. The Athenians (from where I am now) are the dumbest; they stage regular naval invasions from the next city over. They always land in the same place, so I put one of my phalanxes on the beach every time I see them coming. They always die in droves (think Omaha Beach but spears instead of machine guns) but they keep coming back. And I have to move my phalanx from the beach back to a city for food then back to the beach every time they drive by again.

    The scroll and zoom and camera are weird. It's not quite choppy, but it moves strangely and sort of laggy. There's also a bit of a pause when issuing orders to units, especially attack orders. I usually issue attack orders from pause where I can correct screw ups easily.

    Part of the game involves "connecting" cities and towns and farms and forts via road. Doing so generates more money and connecting farms to cities means the all-important food gets stockpiled safely in a city. It's simple, just select one and right click where you want to connect it. However, there are non-obvious rules about what you can connect what to. So some cities just can't connect to each other, and there's no explanation given other than there aren't open "nodes" - even when neither city seems to have too many things connected to it. I just don't get it.

    I don't know if the game is worth $30. I'm hoping Longbow Games releases some patches, because the potential is definitely there. Play the demo - you'll either see through the flaws or you won't.

  8. #8
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    .
    Bought it. It's downloading as we speak.

    Will let you folks know what I think about it.
    .
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    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    I played a bit, but I am having a serious whack-a-mole problem.

    Simply put, I don't have the population to maintain enough separate small forces to protect my border. This gets even more pressuring as the game keeps on saying "Invade this bit, invade this bit!"

    I am not too far in the game, but Athens keep using Naval strike forces to keep dropping stuff off and attacking my capital. The country in the south (they are red), keep sending up forces to the North. Then there is teal (surrounding West, and North) who keep sending in units. There there is another in the North East, which keeps harassing my border.
    Last edited by Beskar; 11-09-2010 at 01:32.
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  10. #10
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    Quote Originally Posted by Beskar View Post
    I played a bit, but I am having a serious whack-a-mole problem.

    Simply put, I don't have the population to maintain enough separate small forces to protect my border. This gets even more pressuring as the game keeps on saying "Invade this bit, invade this bit!"

    I am not too far in the game, but Athens keep using Naval strike forces to keep dropping stuff off and attacking my capital. The country in the south (they are red), keep sending up forces to the North. Then there is teal (surrounding West, and North) who keep sending in units. There there is another in the North East, which keeps harassing my border.
    What difficulty are you playing on? This was certainly a problem in the early versions of the game but was "fixed" in a patch if you played on normal difficulty. I haven't played the latest patched versiona t all, so my experiences and advice may be a bit dated.

    The Athenians will bug you throughout, especially around your starting city, until you clear out their 3 cities (Methone I think is one), immediately to the to the south/South-east of your starting city. The Illyrians keep up the pressure too (on your west flank), although I remember them being green? The states to the East of the Macedonian capital didn't attack me unless I did them. My tactic with the Illyrians and northern tribes was to take their cities in phases, pushing the frontier out and enabling you to keep a pacified (non-walled, non-garrisoned core of cities.

    Unless the logisitics/population mechanisms have changed, this allows you to focus your troops -which is what you'll need to do to beat anyone or take a city. It can definitely be a gamble timing the early offensives, but always strike raiding enemies when their morale falters (usually due to supplies), and try to keep your farms! I'd also try to avoid recruiting spearmen, they are not good for anything but supportive flank attacks or garrison duty. I had a bunch in my cities defending against the athenian naval raids and they had pretty bad results each time. Hoplites, or even better phalangites, are much much better at fighting

  11. #11
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Hegemony: Phillip Of Macedon

    Exterminate the Illyrians and/or the Athenian cities immediately to your southeast. For the Illyrians, at least liberate all the Illyrian-held Macedonian cities and then do any missions that changes an Illyrian city to a Macedonian city culture-wise (I think there's just one). That should put the hurt on them, though they will probably occasionally still raid you. It might also be worth subduing the Paeonians (grey guys to the north) because their cavalry units that you can recruit as mercenaries are sick. Use them to garrison borders you want left alone, and occassionally use them to steamroll skirmisher raids.

    If you haven't done so already deal with the nearest Athenians then head east to liberate Macedonian cities from the Chalcidean league (but put off finishing them off if you can; going beyond the non-Macedonian cities can quickly bog you down because they have few farms and an Athenian stronghold in the middle).

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