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Hundreds of years passed by....
Since that humiliating defeat of our people.
We have seen many deaths.
Brave warriors, killed by cold blade of our foes.
We have seen our king killed. Kingdom crumbling into thousands of tiny pieces.
We have seen the foreign leader, sitting on the kings chair as if it is hers.
We shall see it no more.
Years and years may have passed.
Many may not even remember.
But as long as the proud blood runs in our vein.
We know.
Beefdom is alive.
We know.
Beefdom will rise. It will rise once more.
-Old man, humming the song of revenge to the kids near by.
Welcome to the large game, Beefdom shall rise once more.
Except the limited people who took part in the Noble Sons I or II, you won't know what is happening in this parallel world of Beefdom.
So allow me to set the scene.
Spoiler Alert, click show to read:
So Beefdom collapsed, and the land was united under Consulate Lacy (YLC) and other notable members of the new alliance.
The island adopted a Roman Republic like government, where two consulate is elected with other influential members supporting the consulates.
Its peaceful alright. But the rebellion is on air in some regions. Those who inherit the noble blood of Beefdom, is plotting to take over the land. And it seems that he is a member of the council of nobles.
Here is what the setting is going to be.
Each players are going to be playing as the members of council of nobles.
-Feel free to name your character, and the region they represent when you sign up. (Eg, Lord Beefy of the Taraba Mountains)
-If you want to go for a extreme, you can even write a bit of history of your land and make a flag for your region.
-One of you are going to play the Master Mind. The man behind the rebellion efforts. This role works like a God Father role in God Father Mafia Series.
- Master mind may choose any two players they wish to work with. Who will serve you as traitors.
- Both traitors has one kill per night.
- If both traitors are dead, Master Mind can kill too.
- If Master Mind is lynched, Mafia team will lose instantly
- If the Master Mind is lynched within the first three turns, traitors will go back to townies, and the new God Father will be chosen.
This is so that we can have longer and more enjoyable game. I hope the original mafia will have a good run though.
- New features. Army strength system
- All player will start with the army strength of 1
- Army strength can be used for many purposes.
-To vote. Each army strength will grant the player 1 vote. If you had 5 then you get to vote 5 times.
-To war. Players may attack other players with their army. If the attackers have more numbers then the defenders,
the defenders will lose their army (Thus not having votes), and the leading attacker will gain the army strength defenders had.
- Players who is attacked without points will be killed. Just like vigilante killed.
-To join war. Players may combine their army strength by sending orders like Join: Yoyomas army to fight El Diablo + 1.
+1 representing how many army strength you wish to spend
Failure to organize the orders will result in your army not doing anything for the night.
- To defend others. Send in orders to Defend: Shlin + 1 Again, +1 representing the army strength you wish to spend
- To kill. For the mafias to kill, they need to have same or higher points then their target.
So if their target had higher points then mafias strength, they will be saved.
Master Mind, may lend out his points to one of his men without getting him self in risk
- If no orders are sent in, the army will automatically protect you. Wise move in the early game.
- Army strength of the lynched and killed player will be up on the vote.
This will be done in a NotW manner of items. I will explain those in the first day phase
- You may give army strengths to other players. Except the Consul and Dictator extra army strengths.
Just pm me with who you want to give it to and how many.
Complex enough? It gets even better
-Consulate election
-At the beginning of the game, election will be held.
-Two players with the highest vote will gain the title of Consul.
-Consul will get 4 extra army strengths, which will be taken away from them when they leave the office.
- However, if one player gets more then 3/4 of the votes, He will become dictator and will get 9 extra army strengths.
- When one of the consulate is killed, lynched or resigns, election will be held.
- To resign, the consulate must post something along the line of Resign: Beefy.
-And the basics
- There will be day and night phases, each being 24 hours long
- Townie role pm will be posted on public. But do not quote and share anything which could wreck the game. Especially pms from the host
- All write ups are done by the host. Unless the mafia or lynched players really really wants to write it.
- Again. 1 Mastermind (God Father) and 2 Traitors (Grunts). No other unique roles or victory conditions.
- If any changes are made in the rule, I will post it in the second post of this thread. So please check that regularly.
Asked Questions
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Feel free to ask me any questions. I will answer them on thread, and will post the answer on the asked questions on the first post of the thread.
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