Quote Originally Posted by gamegeek2 View Post
Also, I find falcatae and kopeis underpowered. They are much more lethal than the .11 lethality would suggest - definitely more lethal than a mace, which has .165 lethality. AtB will assign lethality based on how likely a hit from a weapon is to KILL you. Disabling isn't quite killing, though it's pretty good, but there's no way to represent disabling in the RTW system, so instead it will count towards lethality, but significantly less.
Indeed, I think they should have stats more similar to maces - somewhat lower attack, but bigger lethality than other short/medium length swords.