if it could slow them, then be it.
if it could slow them, then be it.
yeah, and port only buildable in sunda kelapa and two banten cities, right?
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Also known as SPIKE in TWC
yupz.
well, so the AI aceh expansion should be as aggresive as they historically do, right?
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that was hardcoded, but AI expansion behaviour could be directed via campaign map modification (hence I tell sonic to test my campaign map), perhaps adding some barriers between cirebon and Jawa tengah, but get a sparse forests to other side in visible town of cilacap and tegal, will made pajajaran unlikely to invade jateng unless their LOS matched, but the demak or majapahit AI still invade jabar...
EDIT : another reason to eschew geographically accurate campaign map was to create historically accurate expannsion behaviour, that's why
Last edited by Cute Wolf; 06-10-2010 at 15:33.
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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Also known as SPIKE in TWC
just come upon this map ides wolf, should we spawn "defender script" on cilacap, tegal, magelang, and mataram? or gave them to the pirate factions with big garrison script?
the southwest sumateran and uper lampung should also have them
Angkara Murka di Macapada
I notice cirebon under Pajajaran. make them rebel instead.
no, look at the year that wasn't CW's starting year, they are under "pirate and rebel" faction at the start I think...
Angkara Murka di Macapada
uchh, and PIrates and Rebels really suck
x2
Big Romani Fan
Die ManschaaftSpoiler Alert, click show to read:
Der Rekordmeister
wolf, how about give all Pajajaran FM +2 command point when defending -4 command point when attacking. I think its historical and will make their campaign a bit difficult.
I'm more on giving "recommended difficulty settings"
CW : sori, nga sengaja neken tombol edit bro...
Last edited by Cute Wolf; 06-16-2010 at 22:57.
every faction should got recommended difficulty:
- Portugal, Majapahit, Sriwijaya, Aceh : VH campaign, M Battle (you can try H if you want to roleplay)
- Melaka, Palembang, Bintara : H campaign, M battle (so they are not squished too early, try VH if you dare)
- Pajajaran : VH campaign, H battle (so the WTF MELEE and 2HP BASIC UNITS you got is partially negated, remember that pajajaran first tier troop (wado), is actually 120 men strong and as strong individually as acehnese heavy infantry in melee, the various pajajaran unique melee unit such as Pemarang also got 2 HP, even when they are actually low tier one, and they are the one who got 2 HP cavalry that wasn't chariot or elephants and your bodyguard is 2HP too, in M battle you could just run away to enemy battle line, going in melee as quickly as possible, and then.... you win.... (assuming your economy isn't suck, pajajaran will got lowest trade bonus). the AI pajajaran won't get the ai bonus on traits, so they wil be slower too (I know, sonic just confirmed that we can't forbid pajajaran have that much 2HP units, they are just legendarily strong in melee - but their missile combat...... sucks)
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forgot your lastest suggestions wolf, all we need is adjust the pirate and independent cities faction unit stacks that was sandwiched betewwn pajajaran and his neighbours. having Hard battle will made Pajajaran army easily lose to Blambangan Majapahit (which also posess 2 HP basic units, and Bayangkara are supposed to be sightly weaker than Pajajaran crack elite, made them hard difficulty will just reverse this logical ratio...
perhaps when human controlling pajajaran, the script will leave them in debt, rather than gave them money...
Angkara Murka di Macapada
allready implemented, and now I need some time to work up with the starting locations of several factions (that means tedious works in descr_strat again )
and the Script are your job Sonic, that's true, we'll Rob Pajajaran all his money and damage most of their buildings (so they will be initially STUNTED), but gave them several more garrison unit, unless the human Player is Pajajaran Himself (they got some money, as well as non damaged buildings, but then, their initial army only comprised of few numbers of unit consists of mere skleton garrison, so they must raise troops in long time first, and risk the possibility of caught in Javanese invasion unprepared), or the human player is either Bintara or Majapahit (so they will get the nightmare of full strength Pajajaran Invasion! Hahahahahaha)
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Also known as SPIKE in TWC
yes, it was Bandar Aceh Darussalam changed to Kutaraja in 1524.
??? So that was Banda Aceh? (now renaming the map again), ... well I allready finished the EDB, so Plutoboyz, can we meet again? (DVD yg tempo hari gw pinjemin sekalian gw ambil)
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Also known as SPIKE in TWC
Angkara Murka di Macapada
umm, but soon changed in 1524 then? back to Kutaraja again? Hmm......
How about searating em as 2 cities? .... (damn, I was soo confused and uncreative today )
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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Also known as SPIKE in TWC
but I think this time, I'll kept that still as Kutaraja, because historical manuscripts told the city's original name, and more common name was Kutaraja....??? well, I'll ask that in Kaskus history forum then...
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
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