Another idea - cavalry fares poorly in melee mostly because of their size right? Because the horse + rider unit is so big, 1 cavalry unit has to fight like 3-4 infantry units at once when engaged in melee.
Do you thinking doubling their HP, and lowering their defense & armor would make them more effective at melee while keeping them not overpowered like in RTW vanilla?
Actually, what would happen if I gave cavalry unit's a mount value of 1 along with the unit HP of 1, instead of the unit HP being 2? Would that just mean they die twice as fast...or twice as slow?
Furthermore, are sarissa phalanx shield values doubled while in sarissa mode? Meaning the current shield value of 5 for all sarissa units becomes 10 shield points in sarissa phalanx mode?
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