Quote Originally Posted by AussieGiant View Post
I really don't think they are going to go backwards on the map technology. I would not expect a Risk style map.

Historical unit accuracy would be highly desirable and I hope they implement that. I think an important aspect of their games were lost when they tried to "balance" the units rather than replicate the historical accuracy of what happened. There is a real opportunity to educate and inform people about the time periods they pick. But it will be our multiplayer brethren who potentially spoil that with their desire to have a meaning full multiplayer experience. They do not coexist in the same unit roster as far as I'm concerned.
You are correct in your assessment that often historical accuracy/single-player experience gets in direct conflict with unit balance/multiplayer experience. This is especially true when the game has only a few units and most armies look the same.

That is exactly why back in the day, 10 years ago, we used to insist with CA to make a seperate unit stat table for multiplayer only. That way you can get a historically-correct and fun campaign experience in single player while multiplayer addicts who don't give a flying crap about history can enjoy their fully balanced units and armies. ;-)

Maybe they can finally do this in STW2 - in the wish list :)