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Thread: Shogun 2 Multiplayer Expectations and Wanted List.

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  1. #1
    Clan Takiyama Member Sp00n's Avatar
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    Default Shogun 2 Multiplayer Expectations and Wanted List.

    Multiplayer was the main part of the the original for me, what are are our expectations and hopes for the multiplayer of the upcoming remake? Heres some from me.

    1, I like NTWs MP but its missing a MP chat room that Shogun had with public and private conversation options that the community used, which im kind of lost without as its taken a lot of the personal side of the MP away for me.

    2, Online Campaign.

    3, Lone Wolf and Cub as a hero unit? sorry getting into fantasy samurai mode here.

    4, Balanced Units.

    Last edited by Sp00n; 06-04-2010 at 17:09.
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  2. #2
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Shogun 2 Multiplayer Expectations and Wanted List.

    Multiplayer campaign would be dream come true.
    Ja Mata Tosainu Sama.

  3. #3
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Shogun 2 Multiplayer Expectations and Wanted List.

    Quote Originally Posted by Kagemusha View Post
    Multiplayer campaign would be dream come true.
    Agreed. Something where You don't have to fish for a saved file. I understand it will be slow but that will make it more like a grand chess game.


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  4. #4
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: Shogun 2 Multiplayer Expectations and Wanted List.

    Balanced units and a online ranking system like the original had.

  5. #5
    Senior Member Senior Member Reenk Roink's Avatar
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    Default Re: Shogun 2 Multiplayer Expectations and Wanted List.

    I hope that there is a little more variety between factions in terms of units for MP. One of the best things about R:TW MP was the decisions you'd have to make with the variety of units.

  6. #6

    Default Re: Shogun 2 Multiplayer Expectations and Wanted List.

    - A return to the tactical structure of the original Total War games. Less units, faster gameplay and a simple yet effective rock-paper-scissors. It's amazing how a simple sword>spear, spear>cavalry and cavalry>swords can be fantastically fun. This is by far the major appeal of the game.

    - Every Total War game brings to the table its own brand of role-playing. MTW had its knights and castles. RTW had its democratic clans and raw nature. Shogun's setting is all about honour, loyalty and the art of war. I hope STW2 is able to recapture the mood of the STW community as it once was. Remember the Honour Society someone? Remember the total respect people had for their 'daimyos'?

    - Online foyer and chatroom.

    - Last but not least, one of the biggest challenges of STW2 will be upgrading the visuals, going 3D and all that without losing gameplay. Unfortunately, this is exactly what happened with Rome: Total War that made at least half of the STW/MTW1 online community quit. Recapturing the 'feel' of the game is far more important than just upgrading the bells and whistles.

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