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  1. #1
    Moderator Moderator Gregoshi's Avatar
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    Default Re: The weather.

    Regarding weather and the seasons, I think we will be getting our wish. Here is the part of the IGN.com preview that talked about seasons and the weather (the bolding is mine for emphasis):

    Quote Originally Posted by IGN.com
    The art team has been inspired by all of the conventional icons of the land and the wide range of seasons and weather will help add variety to the battles. You may, for instance, find yourself fighting in the same province during the spring as cherry blossoms drift by, and then come back for a battle as layers of snow sit on the land in winter. The team is reintroducing nighttime battles to the game, and we saw a spectacular example of a castle assault during a thunderstorm at night. The way the lightning cracked in the distance and lit up the trees and soldiers as rain collected in puddles around them was phenomenal.
    The only small leap of faith (i.e., assumption) is that weather/season will actually influence combat instead of just being eye candy. You may commence celebrating this in your own personal way.
    Last edited by Gregoshi; 06-06-2010 at 17:04. Reason: Clarification point
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  2. #2
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: The weather.

    Quote Originally Posted by Gregoshi View Post
    The only small leap of faith (i.e., assumption) is that weather/season will actually influence combat instead of just being eye candy. You may commence celebrating this in your own personal way.
    For me that might mean complaining. I like to compain. Especially on the internet.

    Personaly, that IGN line is unfortunately not enough at all to indicate the battle effects we remember from STW.

    /anticipatory winge

  3. #3
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: The weather.

    For me that might mean complaining. I like to compain. Especially on the internet.
    Everyone does, it provides for passion and confidence in opinion. Structured, realistic, affecting (on troops) weather patterns would give the game a more 'alive' (life-like) feel that would cause the game to breath and behave very involuntarially. Couple this with a 'thinking' AI on the battle field (if possible) and this provides the player with alot of pleasure as he has to out maneuver both the weather and the AI. Gone would be the days of a visually stunning game where it's crappy mechanics are made more obvious due to the polar differences between the visuals and the game play.
    Silence is beautiful

  4. #4
    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default The weather.

    The effect of weather is what got me hooked on STW in the first place. Playing my first battle as Oda in the 'historical' battle of Okehazama in a blinding rainstorm........the flashes of lightning illuminating my Nodachi as they rushed down through the woods....the crashing peals of thunder to match those of my heavy cavalry rolling down off the hilltop.......it was quite the rush. One of the many things about STW that made it immersive........
    High Plains Drifter

  5. #5
    Clan Takiyama Member Sp00n's Avatar
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    Default Re: The weather.

    The weather was great in the first game, I'm also glad they are adding night time battles. Bring Back the fog.

    PS can we have the battlefield birds back.
    Last edited by Sp00n; 06-09-2010 at 11:42.
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  6. #6
    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: The weather.

    Battle field birds?

    Do you mean seeing birds scatter which meant that an unseen unit was marching there like in MTW?
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  7. #7
    Moderator Moderator Gregoshi's Avatar
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    Default Re: The weather.

    Quote Originally Posted by Peasant Phill View Post
    Battle field birds?

    Do you mean seeing birds scatter which meant that an unseen unit was marching there like in MTW?
    STW had them first. One of Sun Tzu's nuggets: basically, looking for a group of birds over a woods indicates an ambush (something is disturbing them).
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