Thanks Asai, the wikipedia page for the Battle of Nagashino includes the following lines on the use of Arquebuses/Teppo:
"Between the continuous fire of the arquebusiers’ volleys and the rigid control of the horo-shu, the Oda stood their ground, and were able to repel every charge. Ashigaru spearmen stabbed through or over the stockades at any horses that made it past the initial volleys, and samurai, with swords and shorter spears, engaged in single combat with any Takeda warriors who made it past the wooden barricades."
I found two more relevant citations on Japanese firing drill:
"Oda Nobunaga revolutionized musket tactics in Japan by splitting loaders and shooters and assigning three guns to a shooter at the Battle of Nagashino in 1575. (Popular records stating he used a Maurice-style three-line formation are incorrect according to onsite evidence.[citation needed])" source: wikipedia
"speed of loading had to be practiced, married to the discipline needed to successfully carry out bursts of volley fire that is one rank firing, followed by another whilst giving time for the first to reload and fire again, and so on. This would keep up an almost continuous rate of fire although usually with more than just two ranks." Source
So it seems there is some discussion as to exactly what the firing drill was, but the effect of continuous fire seems to be more commonly accepted. My grand conclusion is therefore that I don't think any of the firing drills in ETW would be historicaly applicable to Ashigaru gunners in STW2.
What would perhaps be more historicaly acceptable is some animation system along the lines of a countermarch. Personaly, I hope CA find a way to emulate "continuous" fire (in volleys) by Asigaru gunners. I'd be disapointed if they simply had the first rank firing and reloading, with the 2nd, 3rd and other ranks immobile, only there to plug in the gaps of the front firing line.
Bookmarks