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  1. #1
    Member Member Tsar Alexsandr's Avatar
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    Default Re: Unit Speculation?

    Shingen could very well have unique names for his cavalry. (As well as enhanced training and superior equipment.) Translating into higher attack and defense. :D
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    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: Unit Speculation?

    Concerning the sohei units. Could they not be varied depending on the branch of buddhism they represent. Different weapons and fighting style, etc. Also depending on region, clan religion and buildings availalbe in the tech tree? I apologize if this was mentioned in another thread (for some reason I think it was), I just thought it might be worth mentioning again. Might add to realism in expanding the unit roster.
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  3. #3
    Member Member Tsar Alexsandr's Avatar
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    Default Re: Unit Speculation?

    Quote Originally Posted by A Nerd View Post
    Concerning the sohei units. Could they not be varied depending on the branch of buddhism they represent. Different weapons and fighting style, etc. Also depending on region, clan religion and buildings availalbe in the tech tree? I apologize if this was mentioned in another thread (for some reason I think it was), I just thought it might be worth mentioning again. Might add to realism in expanding the unit roster.
    I think Sohei cavalry and infantry should exist. As well as Sohei archers, and Sohei horse archers. :D Sohei fought in diverse ways
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    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Unit Speculation?

    Quote Originally Posted by Tsar Alexsandr View Post
    Shingen could very well have unique names for his cavalry. (As well as enhanced training and superior equipment.) Translating into higher attack and defense. :D
    This kind of approach is my hope for unit differentation; the basic unit is the same for all factions - but how the player developes them - according to faction capabilities - will provide some variety.
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    Member Member Tsar Alexsandr's Avatar
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    Default Re: Unit Speculation?

    Quote Originally Posted by Barkhorn1x View Post
    This kind of approach is my hope for unit differentation; the basic unit is the same for all factions - but how the player developes them - according to faction capabilities - will provide some variety.
    Yeah that would be interesting. :D It might be fun if Takeda can get something like, "Takeda Tiger cavalry." Or "Elder Tiger mounted spears."

    They'll have to do a lot of research into the clans. :D Maybe they could find some cool accurate titles for the clans troops.
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    Member Member O'Hea's Avatar
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    Default Re: Unit Speculation?

    Personally, I reckon it'll be mostly like the original STW rosters, but with more tiers, and with unique units rather than cost reductions. So instead of having just one type of archer and one type of swordsman and one type of light cavalry, and they just get experience bonuses as you tech up, there would be separate units representing improvements in armor and weapons. I also don't doubt they'll have at least two periods unit-wise, with one being the more classical samurai armies and another showing the post-Nobunaga one that more closely resembled Western armies of the time (Ashigaru armed with pikes and teppos, followed by teppo samurai, etc). Because honestly, the oldschool STW roster was probably more the result of avoiding a lot of unnecessary work making sprites, text entries, and the like for units that are functionally the same as their basic forms than some kind of Zen-inspired design decision. It's only the experience of Empire and Napoleon that's persuaded CA to cut back on unit variety.

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    Member Member Tsar Alexsandr's Avatar
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    Default Re: Unit Speculation?

    Hmm. Yeah that sounds right. Some Samurai used some pretty old fashioned gear in the begining of the Sengoku jidai. And in the latter Sengoku we saw masses of muskets and cannon used in battle. (With plenty of hand to hand soldiers still in use.)
    "Hope is the Last to Die" Russian Proverb

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