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  1. #1
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Meroe

    Quote Originally Posted by Fluvius Camillus View Post
    I disagree, at Large stone walls the besieger gets machinegun towers. This actually gives a smart besieger the advantage. I find stone walls therefore the best defense, those towers are near harmless.

    ~Fluvius
    what if he roleplay never to turn on those machinegun in siege tower (which is unrealistic anyway)
    unless edited from vanila values, the large wall tower one fires AP ballista regularly

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  2. #2
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Meroe

    How is it unrealistic? The real things had ballista batteries and archer firing positions all over.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  3. #3
    Member Member MisterFred's Avatar
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    Default Re: Meroe

    There's a reason why large cities were generally not stormed. The attackers would normally get slaughtered. Walls were a major deal. In fact, wooden walls are probably way too weak in RTW.

  4. #4
    Klibanophoros Ton Rhomaioktono Member Duguntz's Avatar
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    Default Re: Meroe

    Quote Originally Posted by MisterFred View Post
    There's a reason why large cities were generally not stormed. The attackers would normally get slaughtered. Walls were a major deal. In fact, wooden walls are probably way too weak in RTW.
    Not way too weak, as wooden wall are still... wood... but it is true that stones wall are underpowered, on a historical point of view... as the big majority of city capture was threw starvation, as very few empire had the financial and military means to storm a large stone wall... Of corse, for the sake of playing, CA had to make the walls pregnable, as otherwise, the game would have meen named : Total Siege
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  5. #5
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Meroe

    Quote Originally Posted by Duguntz View Post
    Not way too weak, as wooden wall are still... wood... but it is true that stones wall are underpowered, on a historical point of view... as the big majority of city capture was threw starvation, as very few empire had the financial and military means to storm a large stone wall... Of corse, for the sake of playing, CA had to make the walls pregnable, as otherwise, the game would have meen named : Total Siege
    you should try to play M2TW without any cannons, and told me the result of the sieges

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  6. #6
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: Meroe

    Quote Originally Posted by Cute Wolf View Post
    you should try to play M2TW without any cannons, and told me the result of the sieges
    TATW (a major M2TW mod) has hilariously powerful ballistae and catapults though. I've torched whole towns after breaching the walls. Especially fun if you're playing Elves, for maximum historical inaccuracy.




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  7. #7
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Meroe

    Quote Originally Posted by athanaric View Post
    TATW (a major M2TW mod) has hilariously powerful ballistae and catapults though. I've torched whole towns after breaching the walls. Especially fun if you're playing Elves, for maximum historical inaccuracy.
    hey, that was middle earth, when you could got ogres rampaging your line.....
    should we got some Ogres, Ents, and that massive lil annoying orcs in EB?

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