WWI: Clash of Empires - Discussion thread [Concluded]
The 'World War One' game
Current title of the game: World War One: Clash of Empires
Possible starting date: 28th June
Playable factions: United Kingdom, France, Russia, Germany, Austria-Hungary, Ottomans, Italy, United States
Period: From the start of 1914 to the end of 1919 ( 4 turns per year = 24 turns )
Theaters of War: Europe, North-America/Atlantic, German East-Africa
Campaign Map: Hex-based map
Co-Hosts: johnhughthom, woad&fangs
More about the game:
Spoiler Alert, click show to read:
The game is similar to "The Thirty Years War" that I hosted few months ago. Players have the chance to re-battle WWI.
With the new features (tech tree, NPC's, improved economy etc.) and co-hosts I hope this game will better.
There are few blogs about the game but I'll transfer all the information about the game into this thread.
One thing I would like to remind all those who are interested that in this game you don't have to run a country on your own.
Three people(or perhaps more) per faction would be the best solution since that way there will always be someone who could substitute the leader(player who receives my previous turn reports) and send the orders in time.
Also, with co-hosts I hope there wouldn't be any long time pauses between write-ups like there were in TYW.
Questions? Suggestions?
Maps
Spoiler Alert, click show to read:
European map(changed some borders a bit):
Spoiler Alert, click show to read:
Austo-Hungarian, Russian and German borders were changed a bit. Kuwait was given to the British.
American/Atlantic map:
Spoiler Alert, click show to read:
German East-Africa:
Spoiler Alert, click show to read:
Movement/conquering territories/recruitment work differently in this theater..
Transport zones are marked on the map but railways or "minor" cities are not(yet).
The Sign ups are open!
Currently signed up players: England
1. Centurion1
2. Cultured Drizzt fan
Ottomans
1. Double A
Italy
1. Chaotix
Russia
1. spl1tper50nal1ty
Wherever my blade takes me or to school, it sorta depends
Posts
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Re: The 'World War One' game - pregame discussion, questions&answers etc.
include me ill make it memorable. if only saxony could have reached her full power...........
i cant even describe how much im anticipating this game. please tell its not in the summer depending on my university choices i may be a bit busy......
Re: The 'World War One' game - pregame discussion, questions&answers etc.
Will the players controlling Russia automatically lose in the first turn (January-March?) of 1918? Will the United States be unable to participate until the second turn (April-June?) of 1917?
Or are you playing this as an alternate history, whereby the Treaty of Brest-Litovsk (and perhaps the Communist Revolution that preceded it) might not happen, for example?
"Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."
Re: The 'World War One' game - pregame discussion, questions&answers etc.
Originally Posted by Subotan
Give incentives to people to send their orders in early.
I'll think about that.
Originally Posted by Captain Blackadder
Include the commonwealth perhapes.
New Zealand, Australia, Canada and South-Africa are part of the game. Not on map but they can support with resources and units.
Originally Posted by Centurion1
include me ill make it memorable. if only saxony could have reached her full power...........
i cant even describe how much im anticipating this game. please tell its not in the summer depending on my university choices i may be a bit busy......
My plan was to start this in May. So, this means first years of the game will be played during the summer.
Originally Posted by Secura
Will the players controlling Russia automatically lose in the first turn (January-March?) of 1918? Will the United States be unable to participate until the second turn (April-June?) of 1917?
Or are you playing this as an alternate history, whereby the Treaty of Brest-Litovsk (and perhaps the Communist Revolution that preceded it) might not happen, for example?
It's more like alternate history. Historical events might happen if conditions are close enough but I'm not going to force them on players.
It's the players who take decisions and probably rewrite the history.. at least in this game.
So, Russia will not lose in 1918 and US could join the war before 1917.
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