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  1. #1
    Member Member Tuuvi's Avatar
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    Default Re: So no mod support...

    I liked vanilla RTW, but I got bored of it in just a few months and once I discovered EB vanilla RTW completely lost its appeal.

    It seems to me with CA's attitude lately is that they realize they made mistakes and they would like to fix them in Shogun 2. If that really is the case and it's not just hype then maybe Shogun 2 won't need modding to make it a good game. Modding would still be nice though. AFAIK CA hasn't said that it won't be modable, just that there won't be mod support, so I'm really hoping that maybe it will still be modable. As someone else (I don't remember who and I'm too lazy to read through the thread) already pointed out there hasn't really ever been mod support for TW games, so maybe there's still hope.

  2. #2
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: So no mod support...

    Quote Originally Posted by Lignator View Post
    It seems to me with CA's attitude lately is that they realize they made mistakes and they would like to fix them in Shogun 2.
    Yeaah right....

    Quote Originally Posted by Lignator View Post
    maybe Shogun 2 won't need modding to make it a good game.
    A diamond doesn't need sharpening, that doesn't say the diamond is better off, it can always get better.

    Quote Originally Posted by Lignator View Post
    AFAIK CA hasn't said that it won't be modable, just that there won't be mod support
    MODDABLE means MOD ABLE
    The fact that you can mod means that you can make new units and dump them on the internet. This will mean that less and less people will buy their trashy, overpriced DLC. That means less profits. CA isn't a charity, but a commercial company, this means they will maximize profits. And if mods prevent them from gaining some extra bucks they will eliminate EVERY possiblity to make mods. I won't be surprised if modders get sued in a not to distant future thanks to the rise of DLC. Activision is actively doing this RIGHT NOW. They gave a cease and disist order on a mod of King's Quest that was being developed 10 years already. That means they had to stop and just throw away their all of their hard-done labour or face a constant tide of overpayed Activision lawyer in a frequency of a Zombie Invasion because people might play this FREE mod instead of Activisions new PAYED-FOR products. Mods are hostile to their ability to make money, because they are better AND free, and that threat should be eliminated according to them.
    Last edited by Skullheadhq; 07-25-2010 at 15:01.
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  3. #3
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: So no mod support...

    Quote Originally Posted by Skullheadhq View Post
    Activision is actively doing this RIGHT NOW. They gave a cease and disist order on a mod of King's Quest
    ohh... I hope they don't do that with EB or I'll invade their headquarters with my angry Saka Horse Archers!!!
    could you gave a link please?

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    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: So no mod support...

    Quote Originally Posted by Cute Wolf View Post
    ohh... I hope they don't do that with EB or I'll invade their headquarters with my angry Saka Horse Archers!!!
    could you gave a link please?
    http://kotaku.com/5482221/activision...uest-extension
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  5. #5
    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default So no mod support...

    The fact that you can mod means that you can make new units and dump them on the internet. This will mean that less and less people will buy their trashy, overpriced DLC. That means less profits. CA isn't a charity, but a commercial company, this means they will maximize profits. And if mods prevent them from gaining some extra bucks they will eliminate EVERY possiblity to make mods.
    I've said this before...if I was smart enough to advise CA on the best avenue to take, I'd be making money with my own company. That said, I hold up Bioware as an example of how to do things, IMHO. I haven't played DA, so I don't know the latest Bioware policies, but Baldurs Gate & NWN had a thriving mod community, and actually increased interest and sales form what I've seen. I just know that I was more willing to buy Bioware products, first because they put out great games, and second, because I knew I'd be playing the mods for a long, long time.
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  6. #6
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: So no mod support...

    Quote Originally Posted by ReluctantSamurai View Post
    I knew I'd be playing the mods for a long, long time.
    This is nice for you, but not for the developers, they HATE it when you play a game for a long time. They want you to play the game for a week or two and then move on to their next title.

    this is a wonderful comment about the KQ mod from the comment section

    Bobby Kotick: "I feel the hunger, bring me a baby, so that I can consume it's flesh!"
    Slave: "Lord, we're out of Babies! You've eaten them all!"
    Bobby Kotick: "You imbecile! Why didn't you order more? Then bring me ten sweet puppies, so that I may crush them with my feet!"
    Slave: "Master, I'm terribly sorry, but you've crushed all our puppies last saturday! Don't you remember?"
    Bobby Kotick: "And I suppose we're out of new born kittens to drown as well?"
    Slave: "That appears to be so. But there is this group of fans, who're creating a free sequel to King's Quest..."
    Bobby Kotick: "King's Quest?"
    Slave: "An old game by Sierra. It was some kind of adventure game series. We acquired the rights to it, when we merged with Vivendi.."
    Bobby Kotick: "Ahh... Now I remember. And they want to create a free sequel to it? Tell me, what does the word 'free' mean? It's most curious and I've never heard it before..."
    Slave: "They do not want to charge any money for it!"
    Bobby Kotick: "Whoever would want to do that? Are they mad? But of course they can not be allowed to do so. Eventhough we will never make a sequel to the series.."
    Slave: "Well, we were thinking about creating rythm action game for Xbox Live with the IP..."
    Bobby Kotick: "Really? What a great idea... Anyway, they can't be allowed to use what is rightfully mine. I will tear their hearts out of their chests and consume them, while they're still beating.."
    Slave: "I have a better idea! Let them live but forbid them to work on the project they've sunken eight years of their lives into. This will not only crush their spirit and destroy their dream, but that of thousands of supporters and fans as well! It will also remind everbody of our power!"
    Bobby Kotick: "Ahhh.. Now I remember why I suffer you to live. You're not so stupid after all. Yess... Go to our legal department and tell them to crush those so called fans souls..."
    Last edited by Skullheadhq; 07-25-2010 at 18:40.
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  7. #7

    Default Re: So no mod support...

    Theres no doubt that the inability to mod shogun 2 totalwar will reduce my enjoyment of the campaign. and im sure many totalwar gamers feel the same. In fact one of the biggest things for me in the campaigns was to download a mod that had features i wanted to see in the game. I worry the normal campaign will be too bland to hold my interest.
    The question is do we trust ca to deliver an out of the box great campaign?
    I remeber playing the long road mod for mtw2 it was like a different game altogether better more interesting and felt like it was made by a gamer... The only campaigns that were really any good were the kingdoms campaigns imo but even they lack the quality that the modders bring to their campaigns.
    Last edited by Swoosh So; 07-25-2010 at 20:45. Reason: i always edit!


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  8. #8
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: So no mod support...

    oh .... well let's check out who was their leading board of managers, and maybe you can found something interesting..... We need someone from the mod team bought their stock

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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  9. #9
    Member Member Tuuvi's Avatar
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    Default Re: So no mod support...

    Quote Originally Posted by Skullheadhq View Post
    A diamond doesn't need sharpening, that doesn't say the diamond is better off, it can always get better.
    True, when I said "good game" I meant enjoyable for more than a couple months. I'll be really disappointed if Shogun 2 isn't moddable just like everyone else.


    MODDABLE means MOD ABLE
    The fact that you can mod means that you can make new units and dump them on the internet. This will mean that less and less people will buy their trashy, overpriced DLC. That means less profits. CA isn't a charity, but a commercial company, this means they will maximize profits. And if mods prevent them from gaining some extra bucks they will eliminate EVERY possiblity to make mods. I won't be surprised if modders get sued in a not to distant future thanks to the rise of DLC. Activision is actively doing this RIGHT NOW. They gave a cease and disist order on a mod of King's Quest that was being developed 10 years already. That means they had to stop and just throw away their all of their hard-done labour or face a constant tide of overpayed Activision lawyer in a frequency of a Zombie Invasion because people might play this FREE mod instead of Activisions new PAYED-FOR products. Mods are hostile to their ability to make money, because they are better AND free, and that threat should be eliminated according to them.
    I was just trying to be optimistic.

  10. #10
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: So no mod support...

    Quote Originally Posted by Lignator View Post
    I was just trying to be optimistic.
    Expect the worst, it can only get better.
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

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