“It’s multiplayer, is where we’re taking the game and doing something very different,” says Mike. “Multiplayer has always been a bit lower down the priority list for Total War. We did the multiplayer campaign, but there’s a lot more scope for doing interesting things.”
“
I guess our aim is to get to a point where the majority of people who buy the game routinely play multiplayer.” Laughing, he adds, “I really, really want to talk about this a lot but I’m not being allowed to.”
“To try covering the point that Mike desperately wants to cover,” laughs Kieran, “it’s safe to say that there is a major multiplayer innovation in the works, which we haven’t nailed down yet.”
“It’s not unambitious,” ends Mike.
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