Merging units, not way too complex. But giving orders to subsections of a formation consisting of two or more units, yes, that is way too complex. I don't see why you should have to do that, rather than having the merged units make use of their subsections on their own discretion.
That's what runners were for. Evidence - no, proof - that you're playing as a general: you command ALL your units, not just one, or a few. You can select several units and group them in various battle formations, something which only the general could do. As if that wasn't enough, you're the one who's calling the shots on the strategic map.Furthermore, there's no reason to believe that in in Total War games you're really playing as the general. You can give very specific orders to units nowhere near communicable reach of the general, that couldn't possibly have been discussed ahead of time. If anything, Total War is more like playing the commander of each unit individually, unless in the TW universe they had walkie talkies and satellite map technology in the classical and middle ages.
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