I can sympathize with the traveling drudgery of Morrowind.I never felt that way while playing. I used the Propylon Index plug-in to get around....saved a lot of time. Plus I enchanted a cloak with a permanent 1pt of levitation (along with whatever I could squeeze in for chameleon) so rather than having to walk/run/jump around it was "glider city".and again there were these sudden surprises that made up for the hours of dull trudging
Now there's a couple of points I agree with. I've always wondered how those mage-types could run backwards so fast, casting spells, without tripping over anythingirritating combat and endless clicking through line after line of pointless dialogue just ruins it for me.And speaking of mages....rather underpowered. They get about as far as "You will suffer grea..........".
NWN's system of quick-slots was so much better. Accessing your inventory was easy and seamless when in the heat of battle, unlike Morrowind's awkward keyboard shortcuts.....................but the appalling clunky controls
And as Asai has pointed out, the dialogue could've used some help.............
I must have made at least 500 characters (where 400 of them might have been dunmer).You really played through 500 times??? You must have the patience of Job.....or an addiction of epic proportions
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