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Thread: TWCenter site down - team post here

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  1. #1

    Default Re: TWCenter site down - team post here

    One thing to take in consideration is that the rebellion is late game. There are some hardcore players that will try to hold all the settlements, and whatever else they like to do.
    But most people stop before because it is too easy, repetitive, ... This is somewhat less of a problem here due to the special economy, and the fact that people knows of the rebellion that is coming.

    Yet, let's face it, a 80+ empire has almost nothing to fear, it might takes a few beatings here and there, lose a few settlements, but nothings life threatening. However, dvk and tone wanted (well still want) that the player have a chance to lose the campaign. In my sens, the rebellion is that chance. If you are under-developed, you lose the important money-making part of your empire, and your neighbours are restless, you might lose. On the other side, a well-developed empire should have almost nothing to fear, since most of its provinces are the same.


    Thank you, this is really nice to hear, although I'm just a small part of this wonderful project.

  2. #2

    Default Re: TWCenter site down - team post here

    Quote Originally Posted by Paedric View Post
    One thing to take in consideration is that the rebellion is late game. There are some hardcore players that will try to hold all the settlements, and whatever else they like to do.
    But most people stop before because it is too easy, repetitive, ... This is somewhat less of a problem here due to the special economy, and the fact that people knows of the rebellion that is coming.
    Yes. There was a thread on the TWCenter forum before it went down on that very topic. A lot of people just play through for about 100 years or so. Only the completely committed will get to 85 territories, although, the thought of a rebellion may keep them going.

    Quote Originally Posted by Paedric View Post
    Yet, let's face it, a 80+ empire has almost nothing to fear, it might takes a few beatings here and there, lose a few settlements, but nothings life threatening. However, dvk and tone wanted (well still want) that the player have a chance to lose the campaign.
    If that's the case, if the goal is to make the campaign a serious challenge with a serious chance for the player to lose the campaign, then by all means make Rome part of every rebellion. That's the only way every game will be tough for as many players as possible. But it'll have to more than just Rome. Rome, surrounded on all sides by my well-developed regions, will fall quickly, even with two Praetorian legions. It'll have to be a regional rebellion. And it will lose some of its randomness.

    ~ Dani ~

  3. #3

    Default Re: TWCenter site down - team post here

    All great input. Thanks.....

    I'm having some problems trying to get the Advice threads to appear.

    would there be a way to script it so if the rebellion splits it so Rome and Greece are kept then the player looses more money in that event, and if the player looses them, then they loose less money. Is that possible or can you only set it so the player looses said amount of money, no matter what land they keep?
    That's the way things are set up at the moment....for each of the core settlements in Italy and Sicily the script provides about 15-30000 income of support if the rebels are holding them.....we could of course make it the other way round as well that you lose money if you hold those regions.

    Another thing I forgot to ask is about the traits that come into play.....at the time of the rebellion your faction leader should get the Dictator then Dictator for Life traits. Once you capture Rome again his heir will become the first emperor (epithet = Imperator Caesar) and his successor will have the Caesar epithet.

    Oh, and the way things are organised the random regions that rebel are grouped to try and represent Roman provinces...as things stand there's a 50% chance of each province that has enough settlements in it that are occupied by Rome to rebel apart from Italy which has a 75% chance of rebelling....maybe 75% needs to be 80-85%?

    Crash part of the way through battle is likely to be graphics card overheating, I should think...there's no real reason for that to happen otherwise. Do post your saves though...presumably BI.exe?

    By the way is everyone seeing the new named characters coming up with the spawned armies and are there any problems with those?


    Oh and fine to post screenshots here.
    Last edited by tonyw; 07-08-2010 at 02:06.
    Modeller and skinner for Roma Surrectum

  4. #4

    Default Re: TWCenter site down - team post here

    By the way, the TWC forum is back up and running again.
    Modeller and skinner for Roma Surrectum

  5. #5

    Default Re: TWCenter site down - team post here

    Seems to be down again
    Modeller and skinner for Roma Surrectum

  6. #6

    Default Re: TWCenter site down - team post here

    I've made the changes suggested by Chernish at TWC, which is down again, in the Parthian Campaign. However, all campaigns ongoing there will be broken, as I had to update the names files as well. Chernish, if you see this here, could you upload your descr_strat.txt so I can see how you changed the Seleucid armies, as I'm uncertain which troops you added.
    "...then came the ensigns encompassing the Eagle, which is at the head of every Roman Legion; the King, and the strongest of all birds, which seems to them a signal of dominion, and an omen that they shall conquer all against whom they march....." Flavius Josephus

  7. #7

    Default Re: TWCenter site down - team post here

    Egghh. Okay, I hope my CTD post last night @ 4:00 a.m. doesn't get deleted.

    Also, as of this morning's update, I no longer have sound on the campaign (World) map. I checked under audio options and Music is set to 50% and is not muted. I get music on the loading screen when the game starts. I get music on the internet.

    Am I the only one without music?

    I wonder if this has anything to do with the CTDs?

    ~ Dani ~

  8. #8

    Default Re: TWCenter site down - team post here

    error again on twcenter...
    alea iacta est

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