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  1. #1
    Member Member Irishguy's Avatar
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    Wink Re: TWCenter site down - team post here

    that's when I destroyed carthage BTW :)

  2. #2

    Default Re: TWCenter site down - team post here

    but enough gibberish, tonyw/tone will your changes affect super newbie pro's save? Or will someone have play all the way again? if the changes do take affect could you tell me when you've updated? i'll start a new go then :)
    I'm almost sure it won't affect the save game. If it is only the script, it won't, if tone change something else, maybe, but probably not.


    yes battles only! and I haven't restarted my campaign... is that why the error persists Paedric?
    Even if you change the time of the battle in the settings?

  3. #3

    Default Re: TWCenter site down - team post here

    @Naked Fanatic - You're not running the script on reload...that's the advisor is sitting there and why you're able to accumulate more wealth and why the other factions seems weaker. You need to click the advisor when you reload the campaign. Sorry, it's not as easy as that!

    @Irishguy - yes it'll be savegame compatible and I'll let you know when it's ready.

    @DVK - where do we find the place to improve the Roman rebel core income? I'm thinking about adding names to the non-Roman campaigns.....can we just add them at the bottom of the list without causing CTDs?
    Last edited by tonyw; 07-06-2010 at 19:47.
    Modeller and skinner for Roma Surrectum

  4. #4

    Default Re: TWCenter site down - team post here

    Quote Originally Posted by tonyw View Post
    @Naked Fanatic - You're not running the script on reload...that's the advisor is sitting there and why you're able to accumulate more wealth and why the other factions seems weaker. You need to click the advisor when you reload the campaign. Sorry, it's not as easy as that!
    Could you please explain me, how the script works? I have no idea I have to click on it Maybe it will be good to add text to the advisor. Something like - click me. Im sure the will be a lot of players who wont know why the advisor is always trying to tell them something.

  5. #5

    Default Re: TWCenter site down - team post here

    Quote Originally Posted by Naked Fanatic View Post
    Could you please explain me, how the script works? I have no idea I have to click on it Maybe it will be good to add text to the advisor. Something like - click me. Im sure the will be a lot of players who wont know why the advisor is always trying to tell them something.
    I run a silent advisor, so when I reload a campaign, I click on any city and the advisor appears. Click on her and the script is running. I believe you even get a message that says "RS script running." Anything you do before you click on the advisor is "unscripted" and, obviously, anything you do after is scripted. At least that's how it works on my machine. :)

  6. #6

    Default Re: TWCenter site down - team post here

    Quote Originally Posted by GothGirlDanielle View Post
    I run a silent advisor, so when I reload a campaign, I click on any city and the advisor appears. Click on her and the script is running. I believe you even get a message that says "RS script running." Anything you do before you click on the advisor is "unscripted" and, obviously, anything you do after is scripted. At least that's how it works on my machine. :)
    A good way to know if the script is running is that you will get 1 denario when it activates.
    Btw great to see you again.

  7. #7

    Default Re: TWCenter site down - team post here

    Yeah, if you don't see 1 denarius added, it's not working.
    Modeller and skinner for Roma Surrectum

  8. #8

    Default Re: TWCenter site down - team post here

    Well since TWC is screwed over I guess I have to post here for this. I hope I don't screw over any secrets now.

    @Paedric: in MP version the Daoi still uses Rhompharoi skins instead of their own, it needs urgent fixing. Then it would be nice if you also added the Rhompharoi below the Daoi in the MP EDU. I setup the stats for each once that down. Hm yeah I also need a list of all factions that I am able to attach the Rhompharoi to.

    And, Hi!

  9. #9

    Default Re: TWCenter site down - team post here

    Oh ya, forgot about that, I knew there was something.
    On it right now.

  10. #10

    Default Re: TWCenter site down - team post here

    All factions can use the rhomphaiophoroi
    Modeller and skinner for Roma Surrectum

  11. #11

    Default Re: TWCenter site down - team post here

    Which unit is it exactly? (EDU name?)

  12. #12

    Default Re: TWCenter site down - team post here

    Quote Originally Posted by Paedric View Post
    Which unit is it exactly? (EDU name?)
    I wouldn't know what they are called now after Tone added the Rhompharoi, but the Daoi is called Thraikan Elite Falxmen in the MP EDU and they are using the Rhompharoi skin, but have the correct unit card.

  13. #13

    Default Re: TWCenter site down - team post here

    Ok, I see now, I've uploaded the thing, could you make sure it is ok please?

  14. #14

    Default Re: TWCenter site down - team post here

    Carthage, rtw-bi, h / h
    0-turns
    565 A.U.C.
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    battle
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    575 A.U.C.
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    battle
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    580 A.U.C.
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    battle
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    595 A.U.C
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    605 A.U.C
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    625 A.U.C
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  15. #15

    Default Re: TWCenter site down - team post here

    @ galvanized iron... I wanted to say this in twcenter but you know... anyway that unit's name you couldn't pronounce is Rhomphaiophoroi in Greek and the equivalent in the Latin alphabet would be Romfaioforoi (Ancient Greek) and Romfeofori (Modern Greek)... (Italian sounds)
    alea iacta est

  16. #16

    Default Re: TWCenter site down - team post here

    Tony (Tone):

    Dani (Aristotle's Folly) here. I got the request to test the Rome rebellion script and I hit it pretty hard over the weekend. How much info do you want and what would be useful? Per the last time I was beta testing, I don't want to post on issues that are considered "resolved" (such as economy, gameplay balance, etc.) I've tested the opening rebellion script with several starts on a variety of difficulties.

    I found a couple of battle map "bugs" but they may need pictures. There is a building next to the square in Genoa (it's the only building right next to the square). Units can run through it. Units can also march through some rocks.

    And you have two romans with the same name at the start of the game, on the campaign map. Father and son? One is Emporia and the other is the teenager in Sicily.

    Please let me know how I can be of the best use.

    GGD

  17. #17
    Member Member Irishguy's Avatar
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    Default Re: TWCenter site down - team post here

    What's al this about TWC being dead? is it? if so :'(

  18. #18

    Default Re: TWCenter site down - team post here

    Hi Guys

    Well its good to be posting updates somewhere and totalar.org seems to be a pretty nice site too.

    I've been ploughing along with my Macedon campaign and I've had a several crashes right in the middle of a battle. I'll post the crash dump info for each of them and screenshots of the armies and untis involved.

    @Tone/DVK - I built the necessary building in Pellas for the level 2/3 barracks and that was fine. So tanks for the headsup on that. However, the merc building just refuses to appear. I'm going to go back to a previous save and see if i create the other buildings first and then build the mercs to see if it still occurs.

    On another note, I kicked off a Selecuids campaign as I didn;t see anyone really playing them as a faction. I'd like to post my thoughts on that and some unit descriptions that aren;t correct and also an app crash consistently within one battle against the Parthians. So far that campaign's going good - although all of the Selecuid family members except for the faction leader seem to be just a bunch of crooks! Corruption is just so rampant that I had I had to start over and change my usual strategy in building up the economy which works perefectly for Macedon but not for the Selecuids. The new strategy is working fine... apprx 25k-35k profit per turn .. where as the first time around .. it nose dived to less than 3k and then into the negatives. I've been giving the Parthian's a good pasting... a wee bit of their own medicine and thats such a nice feeling!

    TTRouble


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