So......

I drive a fair number of turretless TDs in my garage. Currently finding the number of upper tier lights who drive up to 5m range and execute me with shots from the rear to be rather galling. This was always a concern, especially with the slower rides like the Proto or AT-series, and part of the gameplay but the degree to which a tier 7 light outclasses an AT-8 is rather scary.

I assume that if I did less random gaming and had more dedicated support that some of this would go away (Side Note: most random game support efforts involve them killing the light tank just after my Proto has been slagged) as teammates would limit the number of complete flanking failures.

What I would like to hear some thoughts on is: Has the improvement in upper tier lights gone too far toward making TDs unplayable?