Can we just increase the revolt rate for player control provinces only?
Pdoan8, that doesn't work very well. Rebellion is never a factor for the player, no matter what the rebellion factor, so there's no point in adjusting it to make it harder on the player - it won't (because the player pays much closer attention to province loyalty). Raising the rebellion factor to 2 for all provinces IS GOOD FOR THE AI as it makes it much harder for an AI superpower to emerge in the 1st 100 years (as seems to happen most of the time with the standard game). There are many loyalist rebellions, and factions that were eliminated re-emerge. This leads to excellent play balance In my last Byzantine campaign none of the factions were eliminated in the 1st 120 years and several re-emerged twice (I based my mod on Paladin's 1092 mod and credit him for the initial idea).
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