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Thread: about foot knights

  1. #1
    Humanist Senior Member A.Saturnus's Avatar
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    I guess this has been discussed before, but I couldn`t find the answer.
    I would like to mod foot knights so they can be build as any other unit. I have entered the necessary buildings in the crusader-unit-prod-file but got a "unkown unit" message when starting. So what also do I have to change?

  2. #2
    Member Member fodder's Avatar
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    This is probably a formatting error, you've probably missed a tab somewhere.

  3. #3
    sturmkase Member kaaskop's Avatar
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    Is this going to be another monkeyman sighting ,
    or will the dark stranger ride on?..........

  4. #4
    Senior Member Senior Member Lord Krazy's Avatar
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    Knights should have horses,
    it's part of the thing that makes him a knight.
    Making knights dismount seem
    a more realistic option to me.
    Why do people want knights without horses?
    To me it's like handgunners minus a gun

    The problem you have is tab related.
    try lord gnome's unit editor it may help.

    LK

  5. #5
    Humanist Senior Member A.Saturnus's Avatar
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    Yeah, it was a tab-problem You might have guessed, I`m a mod-newbie. But did already some nice changes (Mamluk Handgunners should be usefull now). Thanx for the help
    I modded the Foot Knights because otherwise I would never use them. A foot knight unit for the upkeep of a mounted one? In that case, I prefer them mounted. Actually, as far as I know it`s historical correct too.

  6. #6
    sturmkase Member kaaskop's Avatar
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    upkeep is much lower
    50 for feudal (these guys are pretty useless IMO )
    40 for chiv and gothic (chiv foot from il de france are
    very nice)

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