I'm in.
I'm in.
Looks like that's the seven if Beskie takes his reserved spot.
That was quick! Yeaup, if Beskar takes his spot I'll be able to get things rolling tonight. I'll give him another 24hours to respond, otherwise his place goes to the next available.
Arpeggio: A broken chord. Arpeggiate: Breaking up a chord. ArpeggiateTHIS, scumbag.
If Beskar doesn't accept his spot, I would like to place myself to take it, if that is alright with everyone![]()
Originally Posted by TosaInu
Rest in peace TosaInu
Split can take it, as it seems he really wants to play. Thanks for saving it me though, ArgTHIS.![]()
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
You respond to the stranger with a feeble nod. The audience around you begins to mutter, but one by one they step forward. “Gentlemen, ladies, welcome aboard” whispered the stranger. “The journey ahead will be uncertain, and success is also uncertain,” the stranger continued: “but I am certain that we have nothing to lose and everything to gain.” Murmurs of agreement erupted from the audience. “I, for one, have been exploited by the Elven Elite for too long, and it is time to take due payment for our hard work! If, after the ill-effects of our cheap mead has worn off, you wish to continue with this band of Roving Elves, our journey will begin outside the city gates at midday tomorrow. I bid you farewell”. The stranger lowered his hood, revealing a withered face amongst a forest of black, matted hair. Without another word, he strode out of the pub and vanished into the night.
Waking up late the next day, you scramble to gather some basic rations, a few candles and a worn dagger into a sack and head to the city gates, where you are quickly pulled into a secluded ditch. Before you stands the assembly of drinkers from last night, each holding a sense of apprehension on their faces, the stranger now looking more familiar. You depart on your journey, perhaps looking back upon Malmsteena for the last time.
After a long journey into the woodlands, you reach a desolate outpost covered in vines. Following the stranger, you descend the steps into the unknown. There is no turning back.
I'm starting role PMs now, expect the game to begin about 10 hours from now.
Arpeggio: A broken chord. Arpeggiate: Breaking up a chord. ArpeggiateTHIS, scumbag.
You step off the ladder into the Sepulchre, realising that your band of Roving Elves has completely splintered from civilised society; you are now outlaws. You are amazed to find that chests of all shapes and sizes fill the rooms surrounding your band of Elves, and cannot restrain yourself! “There are fortunes to be gained tonight my friends, but take care, for there lies as many traps in this place as there lies treasures” the stranger announced, quietly hoping that his band of Elves would heed his warning.
Using a dim light from his lantern, the Stranger unfurled a ragged map in front of the Roving Elves, revealing a basic outline of each room in the Sepulchre."It's a shabby map, and it seems like it was drawn up by a goblin runt, but it'll do, won't it?" he asked the elves. "You've got some time to search around, take a look in some rooms and try to find treasure! Remember, we're trying to make ourselves 5,000 sovies here, but anything else found goes under the finders-keepers rule."
Begin "Day" Phase One.
FEEL FREE TO LET YOUR TEMPTATIONS LOOSE AND SEARCH A ROOM. FEELING PARANOID? YOU MAY ALSO VOTE TO LYNCH OR IMPRISON A FELLOW ELF. OH, AND DO TAKE A LOOK AT THE RULES BEFORE POSTING, I HEAR THAT SEPULCHRE SPIRITS CAN TURN QUITE NASTY ON THOSE THAT DON'T ABIDE BY GAME RULES.
Round Ends: 22:00GMT 21/07/2010
URGENT - LAST MINUTE CLARIFICATIONS
- Somebody reminded me that a town escape option is an easy way out of trouble. For that reason, THERE IS NP ESCAPE. The doors have sealed shut. Magically.
- "Searching for gold" was really intended as a narrative device and directive - there isn't really a gold tally as such, more of an incentive for you to take advantage of room searches. Just assume that when any anti-town forces are killed, you may escape and have won.
Last edited by ArpeggiateTHIS; 07-21-2010 at 10:07.
Arpeggio: A broken chord. Arpeggiate: Breaking up a chord. ArpeggiateTHIS, scumbag.
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