I don't get why you are surprised at my approach to this Secura as I'm doing it in your game too, I don't see what difference it being a smaller game makes.
I don't get why you are surprised at my approach to this Secura as I'm doing it in your game too, I don't see what difference it being a smaller game makes.
I dont mind an imprisonment approach personally.
"Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."
Round is over. Commencing write-up.
The dim atmosphere of the Sepulchre had already started to take its toll on the intruders; already arguments had broken out over untrustworthiness and deceit. Although none of the elves were heavily sided against, Secura and Civplayah took it upon themselves to wrestle johnhughthom to the ground and throw him in an old cell in the Cluttered Room for a while.
johnhughthom imprisoned
Tally:
Imprison:
Secura (1)
Civplayah (1)
TheFlax (1)
Johnhughthom (1)
Kill:
Johnhughthom (1)
No Vote:
Split
TheFlax
(You naughty, naughty elves.)
Begin Night Phase One.
- Round will end when I receive any possible actions.
Last edited by ArpeggiateTHIS; 07-22-2010 at 12:07.
Arpeggio: A broken chord. Arpeggiate: Breaking up a chord. ArpeggiateTHIS, scumbag.
The night phase passes without any unrest or trouble.
Begin Day Phase Two
- Johnhughthom has been released from the cells.
Round will end in 24 hours, regardless of votes and search orders. Sorry, but mini-games should be fast-paced.
Arpeggio: A broken chord. Arpeggiate: Breaking up a chord. ArpeggiateTHIS, scumbag.
Imprison: The Flax
No point in killing JHT yet.
Imprision: CivPlayah
Merely to log a vote for now.
Originally Posted by TosaInu
Rest in peace TosaInu
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