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Thread: Is EB 1.2 the most sophisticated turn based computer strategy wargame to this date?

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    Default Is EB 1.2 the most sophisticated turn based computer strategy wargame to this date?

    Granted this question is very subjective, and there are a few things about EB that drive me nuts, like cavalry charges failing against enemies that are running away but not yet routing, and troop tracking in barbarian cities during siege battles. But that said, I don't have any games that I think would hold interest against EB nowadays, due to the wealth of cultural content, and strategic/tactical sophistication and general replayability of EB. The amount of history and culture imbued into this game makes it rank extremely high in my estimation. Just recently, for example I totally revised my combined arms system, totally removed archers from my armies and refocused on light cavalry skirmishing and rapid encirclement, with oblique gaesatae flank attacks, to try and get the fastest chainroutes possible. The range of tactical possibilities and development strategies in this game, varying from faction to faction, have to make it rank as one of the most sophisticated turn based wargames to this date. Are there any turn based games that compare favorably with EB for overall depth/sophistication/replayability? Is EB 1.2 the ultimate wargamer's turn-based strategy game to this date?
    Last edited by Geticus; 07-16-2010 at 03:24.

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