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  1. #6

    Default Re: MultiPlayer Foyer

    Took some digging but here we go, will add more as i find them.

    2001 While reinforcements were just units that entered battle after 1 of your units on the field died 1 unit at a time and were then controlled by the player, there were no ai assist armies in 2001!

    https://forums.totalwar.org/vb/showt...crusaders-IDEA

    Giljay joins the discussions on reinforcements

    https://forums.totalwar.org/vb/showt...88-Ai-generals

    Quote from CA

    Sadly, although we may collectively think it's a good idea (I haven't asked around yet), it almost certainly comes too late for inclusion in the addon.

    However, it's been noted in our file of good ideas for the future...

    Later added yes its not a major change but it did improve an aspect of the game that was lacking through community discussion.

    Very early discussion but certainly not the first of a multiplayer campaign, lets not take for granted this special feature that ca have added to the game, once the 'right game' comes out this could be huge.

    https://forums.totalwar.org/vb/showt...layer-Campaign

    CA vs the community multiplayer matches

    https://forums.totalwar.org/vb/showt...ommunitys-best

    Long winded post including the following

    Currently we have rally which is nice but i would personally like to see another option added perhaps a faction ability, this ability would have area effect near the general unit such as HOLD THE LINE! slight increase in morale for surrounding units for a short duration of time with a 3 minute cooldown.

    So example Roman Generals: Hold the line! slight increase in morale for a short duration (area effect) 3 minute cooldown.
    Gaul Generals: Attack! slight increase in attack stat for a short duration (area effect) 3 minute cooldown.

    Abilities like warcry were introduced in rome but i feel the general unit gives it more focus and adds to the tactical options in the game and with a 3 minute cooldown it must be well timed for good effect and adds more flavour to each seperate faction.

    Again before kindgoms was announced and generals could only rally with no special generals in game

    https://forums.totalwar.org/vb/showt...roving-mp-mtw2

    Im just one player and im sure there are tons of others that posted their own ideas that were implimented into the totalwar series or the same as mine above, but in 5 minutes ive compiled a short list from my post history thats made it into the game and im sure many other posters can do the same, remember the focus was on singleplayer and the singleplayer ideas were implimented no matter how you look at it. Lets hope with the multiplayer focus we can bring some ideas to the table. But not discussing them will get us nowhere that i can guarantee.
    Last edited by Swoosh So; 07-27-2010 at 21:18. Reason: I always edit!


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