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Thread: general movement

  1. #1

    Default general movement

    i would like for help...
    i noticed tht all the general previuosly placed inside a city after a while became unable to move...
    its like they have zero movement point
    ah... i also noticed that i am unable to use garrison to break a siege...
    plus after two turn the game crash
    Last edited by ekaar; 07-28-2010 at 13:04.

  2. #2
    EB Support Guy Senior Member XSamatan's Avatar
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    Mar 2008
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    1,820

    Default Re: general movement

    Welcome to the forum!

    Please see the EB-FAQ (https://forums.totalwar.org/vb/showthread.php?t=84854) and the Frequent Issues (https://forums.totalwar.org/vb/showthread.php?t=103681) for a first information about he mod.

    Concerning your problem:
    The FM's in EB can acquire traits that reduce their movement speed drastically (like being in winter, illness or age), but it should not be all of them. If a FM's movement is so much reduced that he cannot move a single square on campaign map, he also cannot attack. You should wait for spring to have his winter-related malus removed.

    Please see the section in the frequent issues about CTD's and see if you can get across them by yourself.

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  3. #3

    Default Re: general movement

    well i resolved it...
    but now another problem arise ...
    when i activate the script during the ai turn the game crash...
    if i not activate them the game work fine

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