Askthepizzaguy presents
FIVE KINGS
A Kingdoms Britannia Hotseat
Starring:
1. Askthepizzaguy (GM and player)
2. TheFlax (player)
3. YLC (player)
4. Chaotix (player)
5. johnhughthom (player)
England- Askthepizzaguy
Scotland- johnhughthom
Ireland- Chaotix
Wales- TheFlax
Norway- YLC
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HOUSE RULES: READ AND UNDERSTAND THEM PLEASE.
-The usual no console/no cheating rules apply.
-Spies cannot be used to force open settlements during seiges
-Each turn should be completed within 5 days. Extensions can be granted in extenuating circumstances, at the discretion of the GM. After 5 days with no contact from a player the GM will arrange for the turn to be subbed either by a sub designated by the player, or a neutral third-party sub, or a faction allied to that player, or by the GM in that order of preference.
- All battles, including those between player-controlled factions, may be fought by the attacking player (against the VH AI), or auto-resolved.
- Please send a private message to the next player in line to alert them that it is their turn.
- Players are requested to compete in good faith and with a sporting spirit at all times.
- No exploits. The following exploits are banned. This list is not exhaustive, and in considering a course of action the player concerned should have regard for the rule regarding sportsmanlike conduct. If there is any doubt about exactly what actions these exploits involve, or whether a given action which is not specifically banned would constitute an exploit, please seek guidance from the GM or other players before completing the relevant turn.
*** Re-loading of save game to play the turn again in a different way, or to create a different outcome.
*** Merchant fort exploit.
*** Surround and destroy exploit (relating to agents, also to armies or ships engaged in battle. An escape route of at least one tile must be left.)
*** Deliberately setting up tribute deals which will result in a faction going more than 20k in debt.
*** Deliberately exchanging territories for the sole purpose of gaining a free garrison.
*** Deliberate manipulation of the diplomacy system in order to break a siege, or achieve any other unrealistic in-game outcome.
Please remain in-character here, if you have something OOC to say, please place it in spoilers.
You may post just the link which contains the save turn file, but remember to send a PM to the next player indicating that it is his turn.
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