now that's good news, looking forward not to fight TAB fullstacks from the minor state seleukeia.
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
So will you model it the other direction? When a successor state loses territory the quality of its armies decrease? I doubt it somehow but would be good news if it happens. Personally I think changes could be modeled based on likely changes viewed in what happened in other states which did continue in history in the vicinity but that could be a bit too much "alternate history" even so.
if it was kingdoms, I believe it should be easily modelled, such as No recruiting of Klerouchikoi Agemata for Ptolemies if they lostKrak De ChevalierAlexandreia, just like those ol Hospitallers do
Angkara Murka di Macapada
Ok, not so relavent or irelavent... about the armor upgrades, in the M2TW it only shows upgrade of armor as a +1 is that an actual number or is there an other number "under", in the code?
And is that number hardcoded or can it be changed? It sounds a bit weird to me if a unite upgrades from, lets say leather to chain and gets only +1 since i would expect the deference to be more substuntial than that.
(keep in mind i am not an expert so if i am wrong in my beleafs feel free to hang me, also sorry for the typos, i am dislexic and english isnt my first language)
Dont fight for what you want, fight for what you can have.
Thanks for the reply.
Dont fight for what you want, fight for what you can have.
Hmm... so then the elite units will often be attached to AOR region not the factions roster? That is better though is there a way doing that to prevent the faction which gains control of that region from then producing that unit? Or are you doing it some other way with a building or something?
Err..have you played EB1? It will be a bit like that but more complex. Like EB1 most elite units will be tied to their respective factions and AOR's are done on a per unit per region basis. I'm not going to go into the specifics of how it's done in EBII as that will be saved for a future preveiw.
Doesn't sound like it.
Ichon, in EB each faction has two unique lines of building trees which only they (and possibly one or two other similar factions) can recruit from. So, a level 5 Roman barracks won't provide any units to Carthaginians if they take over the city, for instance.
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