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    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Lightbulb New hotseat game - Glorious Achievements

    Fellow hotseaters,

    With the sad demise of both the Wrath of the Khan and Lords of the East games there is a vacant spot for a new hotseat.

    So I was thinking...what if, instead of the usual victory conditions of 'conquer x territories, sack this, kill that' we instead had 'Complete 5 glorious achievements from the following list':

    Spoiler Alert, click show to read: 
    - Miser: Amass a treasury of 500k
    - Economist: Create the largest economy (measured in gross turnly income terms)
    - Pious: Build a highest level religious building
    - Infrastructure: Build the highest level of roads in all of your starting territories
    - Admiral: Create the largest navy in the world
    - Agent: Gather spy information on 25 foreign cities
    - Diplomat: Gain diplomatic alliances with all of your neighbours
    - General: Amass the largest standing army in the world
    - Turtle: Complete the game with your original borders
    - Regicide: Assassinate the leaders of three foreign factions
    - Cardinal: Cardinals from your faction represent the largest part of the Papal Congress
    - Zealot: Win a war against a faction of another religion


    etc etc. the idea being that there is more than one way to win the game and that there would not necessarily be an incentive for wars just to gain territory. I think this would promote RP and also innovation in strategy and diplomatic tactics.

    I was thinking we could set a time limit of (say) 20 turns and that we would use vanilla M2TW patched up to the 1.5 standard, so we can make it an easy game to join and play for everyone.

    Would anyone be interested in a game like this? If I see enough interest I'll develop the rule set further and add more achievements...
    Last edited by phonicsmonkey; 07-30-2010 at 14:41.
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