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Thread: What would you like to see in shogun2 Totalwar Multiplayer?

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  1. #1

    Default What would you like to see in shogun2 Totalwar Multiplayer?

    Ok my list:

    Chat Foyer

    Famous general units with abilities that have a cooldown.

    Classic maps from shogun totalwar remade in addition to new maps (shogun maps were great keep the layout and update with new graphics)

    Map Editor and ability to download maps from the host of a game.

    Yari cavalry mechanic - fastest of all the cavalry and excellet vs cavalry weak vs infantry even swords.

    Ability to create tournament subrooms in the the chat foyer.

    Chance of heavy fog games like in the original shogun.

    Ability to make a clan in game and have a clan chat channel.

    More advanced grouping functions.

    Nagashima remade!

    Maybe ability to host best of 3 matches with 1 shot on defence 1 shot on attack and the final game if undecided random side. will think on this and maybe edit.

    Make muskets like they used to be and hit alot of units camped behind the target.
    Give musket troops in a tree line an advantage (when in a shootout) like in shogun1 as it adds so much to the maps having to capture forrests to gain an advantage on the map.


    More spam to come
    Last edited by Swoosh So; 07-31-2010 at 19:22.


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  2. #2
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: What would you like to see in shogun2 Totalwar Multiplayer?

    From what I posted at the Wolves forum -

    Perhaps we should offer real trophies in 1v1's tournaments to draw more people into them. I'm going to do a tourny like this and offer a small trophy as a prize on STW2.

    I also think there should be a custom uniform editor so you can edit the uniforms of your troops. It could be uses with clans so they can feel more attached to their armies.


  3. #3

    Default Re: What would you like to see in shogun2 Totalwar Multiplayer?

    While I doubt any of this will be heard it's always fun to throw in a wish list of things you want in with game you like or hope you will like.
    Here is a few off the top of my head that I would like in.

    These I really agree with Swoosh

    Foyer - A nice lobby chat and being able to make your own chat rooms with friends/clan mates etc...

    Downloadable Maps - Able to download maps when joining a game that is custom made without having to exit out of the game (wanted ever since stw days)

    Famous Generals - Having your generals stand out more would be nice, but as long as they aren't OP ofc.

    Here is some of mine and some might sound crazy, but it is my wishlist and only that.

    Camerafreedom - I remember getting this in STW after sometime and I hope it's in STW2 because I don't know how people can stand playing zoomed in so close all the time especially in MP!
    We got lucky finding it in STW and when I played World in Conflict people had to mod it in cause it wasn't in by default! Camerafreedom is something that should be a standard to have in a RTS like this.

    Group Movement - I remember in STW you could use Alt with your army grouped and change the facing plus be able to moving in that direction at the sametime. I didn't experiment much in the NTW demo,
    but it seems you have to start at the end and drag across to advance in a different direction which is a worse way to do it. It would be nice to have that back in STW2 if it isn't there already.

    Dragging Lines - I hope the dragging lines gets fixed where sometimes in STW and NTW demo if you start at a certain location it goes all crazy and you could end up wasting to much valuable time trying to setup a unit.
    This happens in areas that are tight, on trees and bridges and this issue should be looked at.

    Running - I always wanted this ever since STW to have a one click run option that you can toggle off and on. The having to either double click or hit the R after you issued orders gets old.
    I don't know if you can or not in NTW, but it would be nice to have in STW2 after all these years... just small things like that make life easier. :)

    Share Control of Units - Not many people would like this, but I think it would be cool to have as an option to share control of your units or give some to your ally etc.

    Observation - Be able to watch games in play along with MP campaigns (which I hope is in) which players can disable if they don't want others to watch.

    Multiplayer Campaigns - Not just 1v1s either I mean at least up to 4 players because to me 1v1 doesn't sound very multiplayerish or epic at all.
    Also allow Clan Campaigns where you control one faction with your entire clan and bigger battles you can have multiple clan mates control armies or army in the battle.

    Fade out Effect - In STW this was annoying when you had an army in wooded areas you couldn't see your own army or watch the fighting very well in the woods as well as dragging lines.
    Trees should fade out so you can see your units more easly, but of course only x amount of distance cause you know you're in the woods.
    Also you should be able to start dragging a line on a tree and not have it go all crazy and stuff. (so annoying)

    That's all for now and remember I don't know how much has be improved cause I only played the NTW demo and only a little of ETW.
    I hope STW2 MP really dose get a lead role cause I'm a big MP player and I enjoy more melee fighting over the gun battles. :)

  4. #4
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: What would you like to see in shogun2 Totalwar Multiplayer?

    Three grouping improvements I would like to see

    1. Saveable grouping along with army configurations, so you don’t have to rebuild groups every time you play.

    2. Super grouping; the ability to nest sub grouped divisions into super groups, without loosing their sub group distinctions.

    3. Stable grouping; keeps groups together and tabbed despite losses to them, even down to a single unit.

    (The idea being “once grouped, always grouped” unless changed by the commander.)
    Last edited by Tomisama; 08-10-2010 at 02:18.
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  5. #5

    Default Re: What would you like to see in shogun2 Totalwar Multiplayer?

    Most def a flat map...

    Mirrored maps...

    A system so you can defend one match to then attack the next, with scored outcome over both games (for sieges and stuff, if they can make them interesting).
    Few are born with it, even fewer know what to do with it.

  6. #6
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: What would you like to see in shogun2 Totalwar Multiplayer?

    Quote Originally Posted by Tomisama View Post
    With all of the possible configurations of hardware and connection service, I understand that some players can only play smaller configuration battles.

    But there are many players who do have a considerable investment in equipment and connections, that want to play full size map configurations with fewer players that the maximum setting.

    Currently in Napoleon if you chose a 4v4 map, and take less players (say a 3v3) the map redline automatically shrinks to the 3v3 size.

    My request is that listed map sizes actually reflect the map size you will get, regardless of the number of players you chose to play with.



    Edit: Below The NE corner of Homestead 4v4 with 8, 6, and 2 players.

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Making a balanced map does not necessarily require a mirrored map, this where the true art of game map making comes in.

    Also using terrain naturally to enclose the map by natural barrier and limited size off roads that all but eliminate any red line abuses.

    We had such maps before the Rome’s open vista style linking panoramas, and with Japan’s hilly terrain I hope we can get back to what was
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