Re Mod folders,
https://forums.totalwar.org/vb/showthread.php?t=44332
ignore end of that discussion it evolved into talking about BI mod-folders that are quite different as more files are required.
for RTW; make folder in Rome -Total War folder called "my_mod" or anything you like
you don't need quite all this but easiest thing then is to create folder
my_mod/data and into data copy contents of Rome - Total War/data/
text, (only ones you really need at this stage are the regions_and settlements_names ones) and Rome - Total War/data/
world folders. Then if you launch game from shortcut with
-mod:my_mod on shortcut you'll be using what is in the mod folder.
If you want to change anything copy it from Rome - Total War/data into
Rome - Total War/my_mod/data and change the version there. If you copy anything in that came from packs don't put it inside packs folder but use the path it should be on without the extra packs/data level, for your UI you would instead create path
RTW/my_mod/data/ui/roman/interface/
nearly everything works from that, certainly most things you'd frequently mod, a few bits that don't have defined paths won't - ones I've found are ui/cities cards, re-textured original buildings, and terrain files relating to sea - all those work if packed into mod_0.pak which should be 're-packed' on their default path like
data/terrain/aerial_map/sea and the resultant pack be placed in
RTW/my_mod/data/packs/
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