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Thread: New Historical Battle mod 2.0 - released!

  1. #1

    Default New Historical Battle mod 2.0 - released!

    This is a revisit of my previous Historical Battles mod - now much more historical, much more enjoyable, and with many more historical battle. I have worked and research hard to bring you this mod, and I'm proud of it.

    It includes 46 HB, 14 battles that were create by the EB team or Hax, and that I included in this pack just in case someone is missing any of them; and 32 new HB that I have created myself.

    full list of the battles:
    created by EB/Hax - Blue
    created by me - Black

    062 CE - Battle of Rhandeia
    050 CE - Battle of Caer Caradoc
    043 CE - Battle of Medway
    016 CE - Battle of Idistaviso
    038 BC - Battle of Gindarus
    047 BC - Battle of Zela
    047 BC - Battle of Nile
    052 BC - Battle of Gergovia
    053 BC - Battle of Carrhae
    055 BC - Battle of Taxila
    057 BC - Battle of Sabis
    058 BC - Battle of Vosges
    058 BC - Battle of Bibracte
    061 BC - Battle of Singidunum
    069 BC - Battle of Tigranocerta
    086 BC - Battle of Chaeronea
    108 BC -Battle of Chersonesus
    129 BC - Battle of Ecbatana
    146 BC - Battle of Corinth
    147 BC - Battle of Eucratidia
    147 BC - Battle of Tribola
    153 BC - Battle of Numantia
    162 BC - Battle of Beth-Zechariah
    168 BC - Battle of Pydna
    190 BC - The Battle of Magnesia
    191 BC - The Battle of Thermopylae
    197 BC - Battle of Kynoskephalai
    200 BC - The Battle of Panion
    202 BC - Battle of Zama
    206 BC - Battle of Ilipa
    207 BC - Battle of Metaurus
    208 BC - Battle of Baecula
    209 BC - Battle on the river Areios
    216 BC - Battle of Cannae
    217 BC - The Battle of Lake Trasimene
    217 BC - The Battle of Raphia
    218 BC - Battle of Trebia
    219 BC - Battle of Pharos
    222 BC - Battle of Sellasia
    225 BC - Battle of Telamon
    255 BC - Battle of Tunis
    261 BC - Battle of Agrigentum
    279 BC - Battle of Ausculum
    279 BC - The Battle of Thermopylae
    292 BC - Battle of Istros
    301 BC-The Battle of Ipsos

    Download: http://www.multiupload.com/SAFS9TB165

    Installation: Just unpack into your RTW folder and oversave

    Please enjoy!

  2. #2
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    Thank you very much, and great job!

    Just a little question: is it compatible with the previous version?

  3. #3

    Default Re: New Historical Battle mod 2.0 - released!

    Quote Originally Posted by Arjos View Post
    Thank you very much, and great job!

    Just a little question: is it compatible with the previous version?
    I had redone all the battles I released in the first version for historical accuracy, so this version will oversave them.
    don't worry they are much better now.

  4. #4
    Member Member anubis88's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    Great job... Downloading now
    Europa Barbarorum Secretary

  5. #5
    Klibanophoros Ton Rhomaioktono Member Duguntz's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    Woohoo!!! thank you LDC! Gotta beat some Roman!
    Opinions are like bacteries : we all have, but it's better to keep them for ourself... (By me!)

    generously given by Nachtmeister
    generously given by Macilrille for Sweboz combat tactics
    Generously given by Brennus




  6. #6

    Default Re: New Historical Battle mod 2.0 - released!

    Good work! downloading.

  7. #7
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    In the battle of Bibracte the cohorts just rout as soon as they realized they were going to be encircled without even fighting XD
    Awesome work!
    Can anybody tell me why the game freezes in the battle of Carrhae when Publius Crassus dies? (The little detachment's general outside the square)

  8. #8
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    Quote Originally Posted by Arjos View Post
    Can anybody tell me why the game freezes in the battle of Carrhae when Publius Crassus dies? (The little detachment's general outside the square)
    Because the victory screen pops up the moment you kill the guy. This causes the superfluous little cinematic to collide with the victory screen. You can end this by "alt+tab"ing out (to desktop), then again selecting the runing game. Now the victory notification should appear in the foreground, and you can choose between continuing the battle or quitting.
    This can also happen in some rare cases during campaign (if you kill the enemy general the same moment as his entire army starts to rout).




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

  9. #9
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    I'll try that, but everything freezes when the rest of the other roman army is still in square formation unharmed...

    It worked, thank you very much athanaric (:
    Last edited by Arjos; 08-02-2010 at 20:08.

  10. #10
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    Many thanks, LDC. Downloading now.
    + =

    3x for this, this, and this

  11. #11

    Default Re: New Historical Battle mod 2.0 - released!

    Nice job mate. Knew you were going to come around sooner or later with this beauty. Also a great job at overwriting older HBs (oversave, overwrite, whatever).
    EB Online Founder | Website
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    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  12. #12

    Default Re: New Historical Battle mod 2.0 - released!

    The only thing I regret is that I couldn't figure out how to script.

  13. #13
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    What is this? Am I dreaming? It's beautiful!
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  14. #14
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    Quote Originally Posted by Skullheadhq View Post
    What is this? Am I dreaming? It's beautiful!
    it wasn't beutiful! It was excellent job! very2 beautiful!

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  15. #15

    Default Re: New Historical Battle mod 2.0 - released!

    Wow! Very impressive work, must have taken months! Well done!

  16. #16

    Default Re: New Historical Battle mod 2.0 - released!

    Thank you very much for making this mod, it's rekindled my love for EB. I especially appreciate the work you've done on the Saka vs. Indo-Greek wars.

    I do have one question though. Now that the Battle of the Nile has been redone, why do the Ptolemies have no cavalry? According to The Alexandrine Wars they had two thousand horse.

    "Some of them were Roman soldiers...and had been left in Egypt, in Ptolemy's service, when Antony returned to Rome. Some were native Egyptians. There was also in the army of Achillas a large number of fugitive slaves...Achillas had also in his command a force of two thousand horse. Such a body of cavalry made him, of course, perfect master of all the open country outside the city walls."

    Source - http://www.readeasily.com/jacob-abbo.../001580054.php

  17. #17

    Default Re: New Historical Battle mod 2.0 - released!

    Quote Originally Posted by MButcher View Post
    Thank you very much for making this mod, it's rekindled my love for EB. I especially appreciate the work you've done on the Saka vs. Indo-Greek wars.

    I do have one question though. Now that the Battle of the Nile has been redone, why do the Ptolemies have no cavalry? According to The Alexandrine Wars they had two thousand horse.

    "Some of them were Roman soldiers...and had been left in Egypt, in Ptolemy's service, when Antony returned to Rome. Some were native Egyptians. There was also in the army of Achillas a large number of fugitive slaves...Achillas had also in his command a force of two thousand horse. Such a body of cavalry made him, of course, perfect master of all the open country outside the city walls."

    Source - http://www.readeasily.com/jacob-abbo.../001580054.php
    If you'll keep on reading, you'll see that before Caesar stormed Ptolemy camp, there were an incident in which the roman tried to cross a small river 7 roman miles away from the camp. Ptolemy send all his cavalry and a group of light infantry to stop the roman from crossing. Eventually the Romans menage to cross and kill almost all the cavalry, so very few of them returned to Ptolemy's camp.

    That incident happened a day before the main battle, so I couldn't represent it in the Historical Battle.
    Last edited by LDC; 08-03-2010 at 18:55.

  18. #18

    Default Re: New Historical Battle mod 2.0 - released!

    I can't seem to find that passage, but I'll keep looking. Thank you.

  19. #19
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    .
    Gratia!
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  20. #20

    Default Re: New Historical Battle mod 2.0 - released!

    Quote Originally Posted by LDC View Post
    The only thing I regret is that I couldn't figure out how to script.
    Do you mean Battle Scripting in the RTW engine? Is that what you would use to script the beginning cutscenes such as can be found in original HBs of vanilla? That would also let you play WAV files IIRC, paving a way for narration, again, such as can be found in original HBs of vanilla. A great item for a To-Do list, innit?
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  21. #21

    Default Re: New Historical Battle mod 2.0 - released!

    This seems to be fucking awsome, but i cant download the link, the link does not appear. Any reason why?

  22. #22
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    It seems to be a problem with the hosting site: I got a 404 error when I tried to access the main site. When I tried a second time, the browser was rerouted to an ad website. I guess you'll just have to try again in a day or two.
    Looking for a good read? Visit the Library!

  23. #23
    Member Member b0Gia's Avatar
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    Default Re: New Historical Battle mod 2.0 - released!

    New download link?

  24. #24

    Default Re: New Historical Battle mod 2.0 - released!


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