
Originally Posted by
SlickNicaG69
Do it like I do it and play the game like a real man. Go to the money script and set all the add_money values for each faction to 0 except for the slave/rebel factions. This allows you to be able to play a multi-faceted game where you can win by spying, assassinating, attrition, etc. Not only that, but a faction with little resources is always more inclined to be reasonable in its diplomacy. This is much more "realistic" than simply playing a game where assassins and spying have hardly any effect, by preventing the game from being an endless series of Your Army v. Cpu Levies.
Well, spy is useful to open the gates... and I turn off assassins for all factions as my personal preferences, as I can't assassinate the "personal security beefed" AI generals, and can only proceed by sabotaging constructions and noob diplomats...
well, SlickNicaG69, you'll see M2TW made assassination in campaign becomes much - much - much more important 
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