Quote Originally Posted by Cecil XIX View Post
So constantly switching wouldn't hurt the AI? Your solution isn't terrible, but I wouldn't want to make it so that the AI never attacks the player, that would give you guys a huge advantage.
There's been some talk elsewhere on these boards that switching back and forth can confuse the AI and leave it inactive, but I haven't really witnessed that myself.

Zim would be a good person to ask as he's currently neighbouring a faction in the SS hotseat that's been switched back and forth.

What I had in mind was that the GM would keep an eye on things and 'moderate' the AI, so that if it was attacking but only with one stack where it has another available you could move the 2nd stack along as reinforcements. Also you could step in once there is a war going on and make sure the AI border is defended (for example with forts which the AI never uses). Generally just 'editing' the AI moves so that they are more sensible. Alternatively you could take over the faction for the duration of a war - once the AI has attacked, the GM plays all that AI faction's turns until there is peace once more, then switches it back to AI (if it is still in existence..).