Cecil with a new idea, Ignoramus with a Hummel and phonicsmonkey finally joining us...you guys are all nuts
I'm in, in all probability, but give me a day or two to read through stuff and get settled again.
edit: read everything, sounds good. I take it Cecil and Zim got things working with defensive battles as well? as someone mentioned, that is quite important.
I haven't downloaded the mod yet, so I don't know what the character situation is, but if we're full at the moment, I'm quite happy to sit back and relax for a bit until someone comes along.
One final thing: I have always thought that it should be easier to die in these things. At the end of the day, what makes us attached to ourselves as characters is the possibility of our brief stint at existence coming to an end, and I think in no small part our previous hotseats have suffered from the fact that outside the highly sterilized civil war battles, there was no way to kill someone. Now I'm not at all sure of how to implement things - it couldn't really be done in game as far as I can see, even a hired assassin cannot take out characters in his own faction - but if anyone has any thoughts at all on this, I'd certainly be interested in hearing them.
Mind you, don't let my stray thoughts delay things. Even if something vaguely useful comes out of it at some stage, it could always be added later.
For Flemish Cloth indeed.
-deguerra






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