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Thread: Roll to Dodge- Gameroom Edition [Concluded]

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  1. #1
    The .org's resident pirate Member landlubber's Avatar
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    Cool Roll to Dodge- Gameroom Edition [Concluded]

    (Thanks to Seon for the concept, the rules, and his blessing for me to run this installment of the game. You can play Roll to Dodge on CFC in one of these two threads.)
    The rules are simple:
    1. Post an action.
    2. I will roll one of my trusty six sided dice and tell you the outcome of your action.

    If, by some odd twist of fate, something is flying towards you, you get a free roll to dodge it. If you die, you lose the game. You win if everybody else is dead.

    Here is how the die rolls work out:
    1- Epic failure. You actually take the exact opposite action.
    2- Failure.
    3- Marginal success.
    4- Success.
    5- Perfect success.
    6- Overshot.

    You can virtually do anything, but be careful since you have a 50% chance of screwing it up. If you post multiple actions at once, only the first action will be taken. This will disregard all other actions and intent. Twisted Evil

    Also, if you attempt to take an action without an intermediate action (example, you try to wear a shirt you are not carrying) the action auto-fails. You can't take the same action twice in a row, and only the first action you submit before I post the results of every bodies actions will be resolved.

    ANYTHING GOES, so be creative!
    Example:
    You all are trapped inside a jail cell. What do you do
    Player 1: I take out my laser cutter and cut through the bars
    Me: Automatic 2: You rummage around in your pockets for the nonexistent laser cutter. You trip and fall on someone's foot.
    Roll to dodge for Player two: 3
    You manage to pull out most of your leg, but your toes got crushed.

    Player Two: UGH! I kick Player 1 in the face.
    Me: 6: You jump up and seem to levitate over the Player 1. You execute a perfect flip, your toes just brushing the roof, and snap one leg forward in time to connect with Player1's face. The force of your kick makes the room explode. People go flying out the cell. Roll to Dodge[5]. Everyone miraculously missed the glass of water.

    Easy? Now go and play.
    Starting situation: You all start in a dark, cramped box. You can't see anything, but you feel uncomfortably dizzy.

  2. #2
    The .org's resident pirate Member landlubber's Avatar
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    Default Player List

    Players: 0/15
    Askthepizzaguy
    150 HP
    Inventory
    None.
    Commendations
    Vendetta-inducer.
    Double A
    65 HP
    Inventory
    None.
    Commendations
    No uber-skillz at Roll to Dodge (automatic re-roll of next six)
    Chaotix
    140 HP
    Inventory
    None
    Commendations
    Vendetta against Joooray (must attack Chaotix until either of them die)
    Joooray
    30 HP
    Inventory
    Re-rolling device.
    Commendations
    Has dibs (is the only one that can pick up items for one more turn).
    Vendetta against Chaotix (must attack Chaotix until either them die)
    Bleeding (minus 10 HP per turn until healed.)
    Khazaar
    150 HP
    Inventory
    None.
    Commendations
    Found the lightswitch
    Beskar
    150 HP
    Inventory
    None.
    Commendations
    Jedi.
    Abilities
    Force Lightning
    Winston Hughes
    100 HP
    Inventory
    HP-Restoring lunch.
    Commendations
    Wannabe dinosaur rider.
    Subdued the dinosaur- +1 next turn to any roll involving the dinosaur.

    NPCs:
    Dinosaur
    Winston Hughes' adversary.
    Allegiance: Not Winston Hughes.
    Subdued- More likely to do Winston Hughes' bidding.
    Guard
    The best security guy in the county.
    Allegiance: Not you.
    Last edited by landlubber; 09-21-2010 at 00:55.

  3. #3
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Player List

    I'll join to support this effort. I have never played before, though!
    #Winstontoostrong
    #Montytoostronger

  4. #4
    2 cute to execute Member Joooray's Avatar
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    Default Re: Player List

    I don't really understand how this is going to work, but it sounds like fun, so I'll join.
    Also the threads over at CFC are hilarious.

    How long is this planned to take or is it open end until everyone but one is still alive? And is it possible to join at any time?

    Supreme Victory, The Shadow Fort
    © Crazed Rabbit

  5. #5
    Looking for a Cul pRit Member Khazaar's Avatar
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    Dec 2008
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    Default Re: Player List

    In.

    I search for a lightswitch...

  6. #6
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Player List

    Why not?

    In.
    Keep your friends close, and your enemies closer: The Gameroom

  7. #7
    The .org's resident pirate Member landlubber's Avatar
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    Default Re: Player List

    Quote Originally Posted by Joooray View Post
    I don't really understand how this is going to work, but it sounds like fun, so I'll join.
    Also the threads over at CFC are hilarious.

    How long is this planned to take or is it open end until everyone but one is still alive? And is it possible to join at any time?
    It goes until only one player is left, and yes, you can join any time.
    Now, remember players, you must post your actions if you want to play.

  8. #8
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Player List

    I look for pills to get rid of the dizziness.
    Keep your friends close, and your enemies closer: The Gameroom

  9. #9
    2 cute to execute Member Joooray's Avatar
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    Default Re: Player List

    But doesn't that give an unfair advantage to those that join later. Or are you going to balance that? (I hope I don't sound to whiny )
    BTW: I was wondering why you use a 6-sided dice and not a 20-sided like they do at CFC?
    ---

    My action:
    I'm going to tickle Beskar until he let's go of his device and then steal it from him.

    Supreme Victory, The Shadow Fort
    © Crazed Rabbit

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