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  1. #1

    Default Marian reforms not activating

    It's 171 BC
    I have a popularis/consul/fully maxed out Family member thanks to a heavy war against sweboz
    Italy cities are all maxed out building-wise.
    I have 54 settlements.

    yet the reform does not occurs.

    kinda annoying as i was highly awaiting this moment.

    if you have any clue, thanks!

  2. #2
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Marian reforms not activating

    Are the battle minimums (>520) acquired? Has he the Reformator trait?

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  3. #3

    Default Re: Marian reforms not activating

    Quote Originally Posted by XSamatan View Post
    Are the battle minimums (>520) acquired? Has he the Reformator trait?

    XSamatan
    Aren't you talking about augustan reforms?
    https://forums.totalwar.org/vb/showt...Barbarorum-FAQ

    I'm following the FAQ wt for the marian reforms as follows:
    -At least the year 172BC
    -Have more than 6 Latifundia built in Italy
    -Hold at least 45 settlements
    -Fight more than 250 battles
    -Have a character that is:
    Sharp/Charismatic/Vigorous
    Popularis
    Consul or Ex-Consul
    Has Influence > 2
    Has Command > 2
    OR
    -Conquer 90 settlements.
    I have more than 400 victories and as i said i took great care in nurturing a particular family member to get the reforms...

  4. #4
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Marian reforms not activating

    Sorry, that was a typo ;)

    Sometimes the triggers don't fire, but you can get around it:

    1. Make a backup of your saves and of \EB\Data\scripts\show_me\EBBS_SCRIPT.TXT

    2. Inside this document (open it not with Microsoft Notepad, better is Notepadd ++ , google it) you search for "MARIAN TRIGGER"
    You delete everything past this until "IMPERIAL TRIGGER"
    Afterwards you insert:
    ;Unconditional Player Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and FactionIsLocal
    and I_CompareCounter Romanii_Reform = 1
    and I_TurnNumber > 399

    set_counter Romanii_Reform 2
    set_counter MarianReformsAdvisor 1

    terminate_monitor

    end_monitor
    That should do the trick.

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  5. #5

    Default Re: Marian reforms not activating

    Hum now that i think about it, the faq says "a character". But shouldnt It be "the faction leader"? That would explain why i dont get the reformator trait.

  6. #6
    Bibliophilic Member Atilius's Avatar
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    Default Re: Marian reforms not activating

    X:

    There is no number of battle requirement for the Marian reform. It should be removed from the FAQ.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



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