Results 1 to 3 of 3

Thread: Ancient World: Total War

  1. #1

    Default Ancient World: Total War

    Hello. I am Agammemnon. I have always wanted to make a series of mods that accurately re-createthe ancient world on the RTW game engine. The first one, Ancient World: Total War, is in the planning stage. The campaign will take place from the time of the Israelite invasion of Canaan to the time of the rise of Babylon. The mod team will be led by Cannibalking and I (jointly, because each of us had an idea for half a mod and we put them together), and anyone who wishes to join is advised to create an account and then PM Agammemnon on the Total War Center forums. The start date will be 1,100 BC. I hope you have a bible handy, cause a lot of our events, factions and units will come out of Judges and Kings!
    TIME PERIOD: 1100-900 BC

    Factions & And researcher(s) :

    Mycenae:Agammemnon
    The Phoenicians:Cannibalking
    The Kingdom of Egypt:Cannibalking & some help from EgyptianWarlord
    The Assyrian Empire:Scelucid Hopolite
    The Babylonian Empire:Michael333
    The Hittites:Scelucid Hopolite
    The Philistines:Agammemnon & Cannibalking
    The Israelites:Agammemnon
    The Phrygians(Troy):OPEN
    The Dorians: OPEN
    Kingdom of Elam: EgyptianWarLord

    Possible, non-required factions:

    The Celts
    Median Empire
    India
    The Midianites
    Greek Colonies
    Carthage (Phoenician Colonies)
    The unit style for each required faction is below:
    Mycenae: heavy spear and sword infantry, along with advanced ships | Faction leader (guy who makes the final word on a faction): Agammemnon
    The Phoenicians: Greek Hoplite, along with armored swordsmen, and some Egyptian Light infantry. Light cavalry, no heavy. | Faction Leader: CannibalKing
    The Kingdom of Egypt: Sickle Light Infantry, Spear units, Chariots | Faction Leader: Cannibalking
    The Assyrian Empire: Heavy and light spear infantry, skilled archers and chariot units. No cavalry. | Faction Leader: Scelucid Hopolite
    The Babylonian Empire: like Assyrians, except all units are cheaper, chariots are more powerful, and infantry are cheaper |Faction leader: Michael333
    The Hittites: VERY cheap sword infantry, some chariots, and horse archers | Faction Leader: Scelucid Hopolite
    The Philistines: Similar to Israelites, Eqyptian-like light infantry, slingers, good archers, little or no cavalry | Faction Leader: Cannibalking & Agammemnon
    The Israelites: good desert infantry and missile troops. early campaign should have them recruit swordsmen and slingers, later they should get more powerful swordsmen, spearmen, light javelinmen, archers, and maybe improved slingers | Faction Leader: Agammemnon

    We will be using the Spartan: Total War map, if possible, and that map includes pretty much everything east of Greece to India (though it is much more detailed than Alex map). Any and all suggestions are welcome, unit roster ideas will be posted later.To post roster ideas, post the name of the unit, a pic of the unit (or if it's just a concept for a unit, post a google images something so that we get the idea), the unit's type (cavalry, infantry, artillery), the unit's class (heavy, light, spear, missile, etc.), and what you think would be APPROPRIATE stats for it. I want the numbers to be lower, not like SPQR where a 12 attack unit has 36 attack, and the higher number is there just for the sake of a higher number. A lot of the recruitment times will be 0-turn, as most units were militia-type light infantry, and only elite units will take 1 or 2 turns.
    Faction Leaders make decisions about their faction, but they must PM their plans to the mod leaders, one of which must approve.





    DETAILED FACTION DESCRIPTIONS:

    Mycenae: Early: 5 heavy spear units, of varying quality; 3 heavy sword units, 2 good, one weaker; 2 archer units, average; 1 chariot unit, somewhat weak; 1 heavy cav. unit, somewhat weak. Late: 5 hoplite units, different cities, but close stats; 2 sword units, one very good, one weak; 3 archer units, one great, one okay, one weak; very little cav.
    Phoenicians: Early: 4 heavy spear units, medium quality; 5 hoplite units, 3 medium, 1 weak; 3 archer units, all medium. ; 1 light Greek style Calvary. Late: 4 heavy spear units, 3 medium, 1 elite. ; 4 hoplite units, 3 elite, 1 medium; 3 archer units, all medium; 2 Light Greek cavalry units.
    Israel: Early: 2 spear units, one good, one weak; 3 light sword units, one good, one weak, one with very high attack, very low defense; 2 sling units, weak, but cheap; recruitable Philistine mercs. Late: 3 spear units, varying quality; 2 sword units, both good, but lightly armored; 2 archer units, both average; 1 sling unit, good; 1 chariot unit, average, but EXPENSIVE; recruitable Philistine mercs.
    Philistines: Early: 2 chariot units, average; 3 spear units, much like Greeks but with different unit models; 2 sword units, ditto; 2 archer units, like Greeks, different looks. Late: 3 chariot units, better armor than early, different looks; 2 spear units, same as you just read, 3 archer units, better Armour, different looks.
    Egyptians: Early: 2 chariot units, average; 7 light desert infantry, average; 3 archer units, weak. Late: 4 chariot units, better weapons; 5 light desert infantry, better armor than early; 2 heavy spear unit, average; 3 archer units medium.





    Not Finished!


    Israelite clans rising and forming Judah.
    Egypt Controls both Lower an Upper Egypt.
    Phoenicia is in decline because of Israelite advancements, but still has colonies in what is known as Carthage.

    RECRUITEMENT
    http://www.twcenter.net/forums/showthread.php?t=379772

    Ancient World: Total War Developing teamList is not yet finished)

    Agammemnon & Cannibalking : Joint co-founders.

    Historical Researchers: Agammemnon, Cannibalking, Scelucid Hopolite, Michael333, EgyptianWarlord
    2d artists: Cannibalking.
    Text Editor: Caesar_1991, Scelucid Hopolite.
    Scripter: NEEDED
    And plenty more, post here to tell us what you can do and we can put you in the mix!



    DEVELOPER GROUP: (ONLY DEVELOPERS)
    http://www.twcenter.net/forums/group.php?groupid=1184



    TIMES DEVELOPERS ARE ON:
    Cannibalking: Mountain: 10am-1pm, and 3pm-4pm. Eastern: 12pm-3pm and 6pm-7pm.
    Agammemnon: Mountain: 10am-1pm. Eastern: 12pm-3pm
    -Αγαμέμνονα
    Proud Mod Leader of Ancient World: Total War

  2. #2

    Default Re: Ancient World: Total War

    Is this out yet?

  3. #3
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: Ancient World: Total War

    nope but their thread in TWC is revived
    http://www.twcenter.net/forums/showthread.php?t=379580

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO