Event Three: Rebellion, Again
Things have come to a head in Italy. Count Lothar Zirn, the rebel who has been making quite a name for himself, has at last come face to face with opposition in the form of Prince Leopold, whose march south to defeat the Milanese has now turned into something more.
Although Count Lothar was able to seize Milan in a daring nighttime raid, the close proximity of Prince Leopold told him that it was better to leave as quickly as he had arrived. After a round of looting and pillaging, he left and returned to Genoa. But Leopold was not one to dawdle either, and after leaving a skeleton garrision he continued onwards towards Genoa as well, vowing that Lothar would finally be brought to justice.
Although Lothar arrived at Genoa first, the city was under the suzerainity of the Kaiser after he invoked his privalege at the last Diet. As a result, he was unable to compel the local garrison to prevent Prince Leopold from entering the city as well. Now that both forces are present, a battle seems inevitable.
But at what cost? Milan is much weakened now to be sure, scattered between Navarra, Corsica and the Swiss Cantons. But Duke Giorgio is not yet beaten, and even now raises a new army in Bern. Innsbruck may fall once again. What's worse, the Venetians have already taken advantage and laid siege to Milan and it's skeleton garrison. Can the Reich afford this destructive conflict?
During this event, the rules will be modified in the following way:
Players who are at war no longer take the save as normal. Instead, those at war must PM the GM with their orders each turn, including recruitment, construction, movement etc. The GM will implement the orders simultaneously at the end of the turn, and PM the partcipants the results.
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