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Thread: M2TW 1.3 Hotseat - Glorious Achievements (Completed, winner Silvershield)

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    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Post M2TW 1.3 Hotseat - Glorious Achievements (Completed, winner Silvershield)



    (graphics by Quirl al-Mustafa Mubarak)

    *The game is completed and Silvershield is the winner - congratulations Silvershield!*

    This is a hotseat game in vanilla M2TW 1.3, with eleven human players as follows:

    Spoiler Alert, click show to read: 
    1: England - Zim (formerly barcamartin)
    2. HRE - Myth (formerly TriforceV) RIP turn 38
    3. Spain - Thanatos Eclipse
    AI. Venice
    4. Sicily - Cecil XIX (formerly Pranas, Zim) - RIP
    AI. Milan - (formerly phonicsmonkey) - RIP turn 7
    5. Scotland - Visorslash - RIP turn 8
    AI. Byzantine Empire
    AI. Russia
    AI. Moors
    6. Turks - phonicsmonkey (formerly Password)
    7. Egypt - Visorslash (formerly Quirl al Mustafa Mubarak)
    AI. Denmark - (formerly Kavhan Isbul)
    AI. Portugal
    AI. Poland
    8. Hungary - SilverShield
    9. France - Nightbringer (formerly Tristan de Castelreng)


    Additional players are welcome to join at any time on application to the GM (myself).

    The aim of the game is to, within the 40 turn limit, complete as many as possible of the following list of achievements:

    Spoiler Alert, click show to read: 
    * Richest Faction
    * Most income per turn Faction
    * Most Populous Faction
    * Largest Standing Army
    * Largest Navy
    * Most advanced Infantry recruitment building
    * Most advanced Cavalry recruitment building
    * Most advanced Artillery recruitment building
    * Most advanced Archery recruitment building
    * Most advanced religious building
    * Most advanced Port
    * Most advanced Trade building
    * Most advanced Administrative (town hall) building
    * Most advanced Spy/Assassin building
    * Most advanced Armory building
    * Most total number of guild buildings
    * Greatest Population in one city
    * Greatest Income from one city
    * Greatest Public Order from one city
    * Infrastructure: Most total number of advanced buildings (every additional tier is 1 point, every building is 1 point, total for faction)
    * Most spies of any faction
    * Most assassins of any faction
    * Most merchants of any faction
    * Most diplomats of any faction
    * Most generals of any faction
    * Most religious agents of any faction
    * Highest Dread General
    * Highest Chivalry General
    * Highest Command General
    * Highest Influence General
    * Highest Loyalty General
    * Most Alliances
    * Original Borders
    * Most Battles Won
    * Most Cities Captured
    * Most Generals slain
    * Most factions defeated
    * Most Cardinals/ Piety 5 Imams/Orthodox priests
    * Most wars won against faction of another religion
    * Highest experience general unit
    * Highest experience non general unit
    * Most merchant takeovers
    * Most successful assassinations of non-AI characters (not including captains)


    The GM will judge, at the turn limit and based on evidence in the form of screenshots provided by the players, which player has the most achievements and is therefore the winner.

    In addition, the following rules should be observed:

    Spoiler Alert, click show to read: 
    - Players shall post a link to the save game in the main game thread and also send a private message to the next player in line to alert them that it is their turn. The save game file should follow the naming convention GA-turn number-faction (eg. GA-1-England)
    - Each player has 48 hours from the time the link is posted to complete their turn and post the link for the next player in line.
    - Battles can be fought or auto-resolved.
    - Spies may not be used to open any gates: settlements, castles or forts.
    - No reloading the save to repeat any action at all.
    - No in-game crusades or jihads may be joined by any human player. If a crusade is called by the Pope it shall be ignored. Crusades and jihads which are role-played and do not use the in-game mechanic are permitted.
    - No destroying buildings for cash in a city that's under siege.
    - No fighting losing defensive battles on purpose in a besieged city, just to deny the invader the sacking option.
    - No exploits, including (but not limited to): no merchant forts, no surround and destroy, no tribute deals that deliberately put you into debt greater than 10k, no deliberate diplomatic exchange of territories just to get a free garrison, no tribute deals with or monetary gifts to the Pope.

    If a player is in doubt about whether an in-game action is permissible he shall consult the GM who will make a ruling. Players are requested to compete in a good spirit and use their judgment and sense of fairness at all times.

    If a player is suspected of cheating, please make a private report to the GM and avoid making a public accusation or resorting to flaming in the game thread or elsewhere.


    Ok, here's the first save for barca - let's get this party started!
    Last edited by phonicsmonkey; 10-24-2011 at 06:38.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

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